diff options
author | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
commit | 5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch) | |
tree | f08d0cf2725fede62ada26e8815d6d9eeebdf337 /src/gallium/drivers/trace/tr_context.c | |
parent | 1c4ad778126788cebcb54342837042bfe432d504 (diff) | |
parent | 70c8d2a29724d018bacc4a68ddc61db08faea00d (diff) |
Merge branch 'gallium-noconstbuf'
Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
Diffstat (limited to 'src/gallium/drivers/trace/tr_context.c')
-rw-r--r-- | src/gallium/drivers/trace/tr_context.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index 075e4f9a0b2..5a9f0fc6901 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -812,13 +812,13 @@ trace_context_set_clip_state(struct pipe_context *_pipe, static INLINE void trace_context_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, - const struct pipe_constant_buffer *buffer) + struct pipe_buffer *buffer) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; if (buffer) - trace_screen_user_buffer_update(_pipe->screen, buffer->buffer); + trace_screen_user_buffer_update(_pipe->screen, buffer); trace_dump_call_begin("pipe_context", "set_constant_buffer"); @@ -827,10 +827,11 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe, trace_dump_arg(uint, index); trace_dump_arg(constant_buffer, buffer); + /* XXX hmm? */ if (buffer) { - struct pipe_constant_buffer _buffer; - _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer); - pipe->set_constant_buffer(pipe, shader, index, &_buffer); + struct pipe_buffer *_buffer; + _buffer = trace_buffer_unwrap(tr_ctx, buffer); + pipe->set_constant_buffer(pipe, shader, index, _buffer); } else { pipe->set_constant_buffer(pipe, shader, index, buffer); } |