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author | Tim Rowley <[email protected]> | 2017-12-03 18:49:29 -0600 |
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committer | Tim Rowley <[email protected]> | 2017-12-15 10:55:28 -0600 |
commit | 36e276b6b03da852c78e314640b3822be263def2 (patch) | |
tree | 3caff7a1128d1dd616802b943329164eb93f2690 /src/gallium/drivers/swr/swr_state.h | |
parent | 6d5275498a9a8e571048ca3dd6c99f693b49a7ed (diff) |
swr/rast: WIP - Widen fetch shader to SIMD16
Widen vertex gather/storage to SIMD16 for all component types.
Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_state.h')
0 files changed, 0 insertions, 0 deletions