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authorTim Rowley <[email protected]>2016-03-30 22:40:25 -0500
committerTim Rowley <[email protected]>2016-04-12 20:18:00 -0500
commitb19d214b238228bfebfe3869b6aee540993fe706 (patch)
tree9fe71d57c1ad9858f267cb5d795d1c5fa5b2980b /src/gallium/drivers/swr/swr_state.cpp
parent10cfd7a6045ffbfd0debf66d2dfd2caeeb559951 (diff)
swr: support samplers in vertex shaders
Reviewed-by: George Kyriazis <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_state.cpp')
-rw-r--r--src/gallium/drivers/swr/swr_state.cpp153
1 files changed, 100 insertions, 53 deletions
diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index e7bf3618a7d..ded51a9b196 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -317,8 +317,7 @@ static void *
swr_create_vs_state(struct pipe_context *pipe,
const struct pipe_shader_state *vs)
{
- struct swr_vertex_shader *swr_vs =
- (swr_vertex_shader *)CALLOC_STRUCT(swr_vertex_shader);
+ struct swr_vertex_shader *swr_vs = new swr_vertex_shader;
if (!swr_vs)
return NULL;
@@ -327,8 +326,6 @@ swr_create_vs_state(struct pipe_context *pipe,
lp_build_tgsi_info(vs->tokens, &swr_vs->info);
- swr_vs->func = swr_compile_vs(pipe, swr_vs);
-
swr_vs->soState = {0};
if (swr_vs->pipe.stream_output.num_outputs) {
@@ -368,7 +365,7 @@ swr_delete_vs_state(struct pipe_context *pipe, void *vs)
{
struct swr_vertex_shader *swr_vs = (swr_vertex_shader *)vs;
FREE((void *)swr_vs->pipe.tokens);
- FREE(vs);
+ delete swr_vs;
}
static void *
@@ -675,6 +672,58 @@ swr_update_resource_status(struct pipe_context *pipe,
}
}
+static void
+swr_update_texture_state(struct swr_context *ctx,
+ unsigned shader_type,
+ unsigned num_sampler_views,
+ swr_jit_texture *textures)
+{
+ for (unsigned i = 0; i < num_sampler_views; i++) {
+ struct pipe_sampler_view *view =
+ ctx->sampler_views[shader_type][i];
+
+ if (view) {
+ struct pipe_resource *res = view->texture;
+ struct swr_resource *swr_res = swr_resource(res);
+ struct swr_jit_texture *jit_tex = &textures[i];
+ memset(jit_tex, 0, sizeof(*jit_tex));
+ jit_tex->width = res->width0;
+ jit_tex->height = res->height0;
+ jit_tex->depth = res->depth0;
+ jit_tex->first_level = view->u.tex.first_level;
+ jit_tex->last_level = view->u.tex.last_level;
+ jit_tex->base_ptr = swr_res->swr.pBaseAddress;
+
+ for (unsigned level = jit_tex->first_level;
+ level <= jit_tex->last_level;
+ level++) {
+ jit_tex->row_stride[level] = swr_res->row_stride[level];
+ jit_tex->img_stride[level] = swr_res->img_stride[level];
+ jit_tex->mip_offsets[level] = swr_res->mip_offsets[level];
+ }
+ }
+ }
+}
+
+static void
+swr_update_sampler_state(struct swr_context *ctx,
+ unsigned shader_type,
+ unsigned num_samplers,
+ swr_jit_sampler *samplers)
+{
+ for (unsigned i = 0; i < num_samplers; i++) {
+ const struct pipe_sampler_state *sampler =
+ ctx->samplers[shader_type][i];
+
+ if (sampler) {
+ samplers[i].min_lod = sampler->min_lod;
+ samplers[i].max_lod = sampler->max_lod;
+ samplers[i].lod_bias = sampler->lod_bias;
+ COPY_4V(samplers[i].border_color, sampler->border_color.f);
+ }
+ }
+}
+
void
swr_update_derived(struct pipe_context *pipe,
const struct pipe_draw_info *p_draw_info)
@@ -974,14 +1023,43 @@ swr_update_derived(struct pipe_context *pipe,
}
/* VertexShader */
- if (ctx->dirty & (SWR_NEW_VS | SWR_NEW_FRAMEBUFFER)) {
- SwrSetVertexFunc(ctx->swrContext, ctx->vs->func);
+ if (ctx->dirty & (SWR_NEW_VS |
+ SWR_NEW_SAMPLER |
+ SWR_NEW_SAMPLER_VIEW |
+ SWR_NEW_FRAMEBUFFER)) {
+ swr_jit_vs_key key;
+ swr_generate_vs_key(key, ctx, ctx->vs);
+ auto search = ctx->vs->map.find(key);
+ PFN_VERTEX_FUNC func;
+ if (search != ctx->vs->map.end()) {
+ func = search->second;
+ } else {
+ func = swr_compile_vs(ctx, key);
+ ctx->vs->map.insert(std::make_pair(key, func));
+ }
+ SwrSetVertexFunc(ctx->swrContext, func);
+
+ /* JIT sampler state */
+ if (ctx->dirty & SWR_NEW_SAMPLER) {
+ swr_update_sampler_state(ctx,
+ PIPE_SHADER_VERTEX,
+ key.nr_samplers,
+ ctx->swrDC.samplersVS);
+ }
+
+ /* JIT sampler view state */
+ if (ctx->dirty & (SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
+ swr_update_texture_state(ctx,
+ PIPE_SHADER_VERTEX,
+ key.nr_sampler_views,
+ ctx->swrDC.texturesVS);
+ }
}
- swr_jit_key key;
+ /* FragmentShader */
if (ctx->dirty & (SWR_NEW_FS | SWR_NEW_SAMPLER | SWR_NEW_SAMPLER_VIEW
| SWR_NEW_RASTERIZER | SWR_NEW_FRAMEBUFFER)) {
- memset(&key, 0, sizeof(key));
+ swr_jit_fs_key key;
swr_generate_fs_key(key, ctx, ctx->fs);
auto search = ctx->fs->map.find(key);
PFN_PIXEL_KERNEL func;
@@ -1031,56 +1109,25 @@ swr_update_derived(struct pipe_context *pipe,
psState.usesUAV = false; // XXX
psState.forceEarlyZ = false;
SwrSetPixelShaderState(ctx->swrContext, &psState);
- }
-
- /* JIT sampler state */
- if (ctx->dirty & SWR_NEW_SAMPLER) {
- swr_draw_context *pDC = &ctx->swrDC;
- for (unsigned i = 0; i < key.nr_samplers; i++) {
- const struct pipe_sampler_state *sampler =
- ctx->samplers[PIPE_SHADER_FRAGMENT][i];
-
- if (sampler) {
- pDC->samplersFS[i].min_lod = sampler->min_lod;
- pDC->samplersFS[i].max_lod = sampler->max_lod;
- pDC->samplersFS[i].lod_bias = sampler->lod_bias;
- COPY_4V(pDC->samplersFS[i].border_color, sampler->border_color.f);
- }
+ /* JIT sampler state */
+ if (ctx->dirty & SWR_NEW_SAMPLER) {
+ swr_update_sampler_state(ctx,
+ PIPE_SHADER_FRAGMENT,
+ key.nr_samplers,
+ ctx->swrDC.samplersFS);
}
- }
-
- /* JIT sampler view state */
- if (ctx->dirty & (SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
- swr_draw_context *pDC = &ctx->swrDC;
- for (unsigned i = 0; i < key.nr_sampler_views; i++) {
- struct pipe_sampler_view *view =
- ctx->sampler_views[PIPE_SHADER_FRAGMENT][i];
-
- if (view) {
- struct pipe_resource *res = view->texture;
- struct swr_resource *swr_res = swr_resource(res);
- struct swr_jit_texture *jit_tex = &pDC->texturesFS[i];
- memset(jit_tex, 0, sizeof(*jit_tex));
- jit_tex->width = res->width0;
- jit_tex->height = res->height0;
- jit_tex->depth = res->depth0;
- jit_tex->first_level = view->u.tex.first_level;
- jit_tex->last_level = view->u.tex.last_level;
- jit_tex->base_ptr = swr_res->swr.pBaseAddress;
-
- for (unsigned level = jit_tex->first_level;
- level <= jit_tex->last_level;
- level++) {
- jit_tex->row_stride[level] = swr_res->row_stride[level];
- jit_tex->img_stride[level] = swr_res->img_stride[level];
- jit_tex->mip_offsets[level] = swr_res->mip_offsets[level];
- }
- }
+ /* JIT sampler view state */
+ if (ctx->dirty & (SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
+ swr_update_texture_state(ctx,
+ PIPE_SHADER_FRAGMENT,
+ key.nr_sampler_views,
+ ctx->swrDC.texturesFS);
}
}
+
/* VertexShader Constants */
if (ctx->dirty & SWR_NEW_VSCONSTANTS) {
swr_draw_context *pDC = &ctx->swrDC;