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authorEric Anholt <[email protected]>2019-04-29 15:38:24 -0700
committerEric Anholt <[email protected]>2019-05-13 12:03:08 -0700
commit0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch)
tree7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/drivers/swr/swr_screen.cpp
parentf33cb272f0890f115c36fb96173123bc699b7b2c (diff)
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_screen.cpp')
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 3a2a6133127..0b1347793f5 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -52,7 +52,7 @@
* XXX Check max texture size values against core and sampler.
*/
#define SWR_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL) /* 2GB */
-#define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
+#define SWR_MAX_TEXTURE_2D_SIZE 8192
#define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
#define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
#define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
@@ -162,8 +162,8 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
/* limits */
case PIPE_CAP_MAX_RENDER_TARGETS:
return PIPE_MAX_COLOR_BUFS;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return SWR_MAX_TEXTURE_2D_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return SWR_MAX_TEXTURE_2D_SIZE;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return SWR_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: