diff options
author | Bruce Cherniak <[email protected]> | 2017-11-20 11:32:55 -0600 |
---|---|---|
committer | George Kyriazis <[email protected]> | 2017-12-13 14:44:04 -0600 |
commit | ea2ee9cd199f598c7f3b28e2bd61ad299199a587 (patch) | |
tree | a9af7a9de741b6910ccd2751296a29af9dec7080 /src/gallium/drivers/swr/swr_screen.cpp | |
parent | 709f5bdc4a2bf31f422f5cf60797224c0463c10a (diff) |
swr: Correct texture allocation and limit max size to 2GB
This patch fixes piglit tex3d-maxsize by correcting 4 things:
The total_size calculation was using 32-bit math, therefore a >4GB
allocation request overflowed and was not returning false (unsupported).
Changed AlignedMalloc arguments from "unsigned int" to size_t, to handle
>4GB allocations.
Added error checking on texture allocations to fail gracefully.
Finally, temporarily decreased supported max texture size from 4GB to 2GB.
The gallivm texture-sampler needs some additional work to correctly handle
larger than 2GB textures (offsets to LLVMBuildGEP are signed).
I'm working on a follow-on patch to allow up to 4GB textures, as this is
useful in HPC visualization applications.
Fixes piglit tex3d-maxsize.
v2: Updated patch description to clarify ">4GB".
Reviewed-By: George Kyriazis <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_screen.cpp')
-rw-r--r-- | src/gallium/drivers/swr/swr_screen.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp index 3f2433e65a9..71a07ebe8d2 100644 --- a/src/gallium/drivers/swr/swr_screen.cpp +++ b/src/gallium/drivers/swr/swr_screen.cpp @@ -50,7 +50,7 @@ * Max texture sizes * XXX Check max texture size values against core and sampler. */ -#define SWR_MAX_TEXTURE_SIZE (4 * 1024 * 1024 * 1024ULL) /* 4GB */ +#define SWR_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL) /* 2GB */ #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */ #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */ #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */ @@ -821,13 +821,15 @@ swr_texture_layout(struct swr_screen *screen, ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr); } - size_t total_size = res->swr.depth * res->swr.qpitch * res->swr.pitch * - res->swr.numSamples; + size_t total_size = (uint64_t)res->swr.depth * res->swr.qpitch * + res->swr.pitch * res->swr.numSamples; if (total_size > SWR_MAX_TEXTURE_SIZE) return false; if (allocate) { res->swr.xpBaseAddress = (gfxptr_t)AlignedMalloc(total_size, 64); + if (!res->swr.xpBaseAddress) + return false; if (res->has_depth && res->has_stencil) { res->secondary = res->swr; @@ -843,6 +845,10 @@ swr_texture_layout(struct swr_screen *screen, res->secondary.pitch * res->secondary.numSamples; res->secondary.xpBaseAddress = (gfxptr_t) AlignedMalloc(total_size, 64); + if (!res->secondary.xpBaseAddress) { + AlignedFree((void *)res->swr.xpBaseAddress); + return false; + } } } |