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authorIlia Mirkin <[email protected]>2016-11-20 16:34:59 -0500
committerIlia Mirkin <[email protected]>2016-11-21 21:11:26 -0500
commitd48740568faff4aad78a46c67f73ea3c5ea3bd0c (patch)
tree89fe35fa10263d279d4a3dd7becbff1c89d3ffc5 /src/gallium/drivers/swr/swr_screen.cpp
parent16d42f2f3dcc8bec8d75b53d1e9e9cf5af6e528c (diff)
swr: allocate all scratch space in one go for vertex buffers
Multiple buffers may reference client arrays. When this happens, we might reach for scratch space multiple times, which could cause later arrays to invalidate the pointers allocated for the earlier ones. This fixes copyteximage 2D_ARRAY. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_screen.cpp')
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