diff options
author | George Kyriazis <[email protected]> | 2017-03-31 20:09:57 -0500 |
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committer | George Kyriazis <[email protected]> | 2017-04-14 17:08:12 -0500 |
commit | d7a1f01db36f32f8fbf47535d3969bcb57dae91d (patch) | |
tree | e6d46282268d9fa4dddb487c0286370f26085b25 /src/gallium/drivers/swr/swr_context.h | |
parent | 8973ae3162aec112b22cdf58f47d0ee12c4a09cd (diff) |
swr: Add polygon stipple support
Add polygon stipple functionality to the fragment shader.
Explicitly turn off polygon stipple for lines and points, since we
do them using tris.
Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/swr_context.h')
-rw-r--r-- | src/gallium/drivers/swr/swr_context.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/swr/swr_context.h b/src/gallium/drivers/swr/swr_context.h index 233d95ab167..4de20c1c1b1 100644 --- a/src/gallium/drivers/swr/swr_context.h +++ b/src/gallium/drivers/swr/swr_context.h @@ -98,6 +98,8 @@ struct swr_draw_context { float userClipPlanes[PIPE_MAX_CLIP_PLANES][4]; + uint32_t polyStipple[32]; + SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS]; void *pStats; }; @@ -127,7 +129,7 @@ struct swr_context { struct pipe_constant_buffer constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; struct pipe_framebuffer_state framebuffer; - struct pipe_poly_stipple poly_stipple; + struct swr_poly_stipple poly_stipple; struct pipe_scissor_state scissor; SWR_RECT swr_scissor; struct pipe_sampler_view * |