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authorGeorge Kyriazis <[email protected]>2017-02-10 10:24:32 -0600
committerTim Rowley <[email protected]>2017-02-23 16:36:13 -0600
commit669d8f626f64cee1bc74ef7869aac8585b6dcfe6 (patch)
tree981ce7c2e5a1b0c00c65745c71f60ef0f1d1a35d /src/gallium/drivers/swr/rasterizer
parent987d8037cabaafaeba2cb8b82cb7fa7290dc4464 (diff)
swr: add fetch shader cache
For now, the cache key is all of FETCH_COMPILE_STATE. Use new/delete for swr_vertex_element_state, since we have to call the constructors/destructors of the struct elements. Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/gallium/drivers/swr/rasterizer')
-rw-r--r--src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h
index 15474536d4b..622608a820b 100644
--- a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h
+++ b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h
@@ -94,7 +94,7 @@ enum ComponentControl
//////////////////////////////////////////////////////////////////////////
struct FETCH_COMPILE_STATE
{
- uint32_t numAttribs;
+ uint32_t numAttribs {0};
INPUT_ELEMENT_DESC layout[KNOB_NUM_ATTRIBUTES];
SWR_FORMAT indexType;
uint32_t cutIndex{ 0xffffffff };