diff options
author | Brian Paul <[email protected]> | 2014-02-08 09:51:14 -0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-02-14 08:21:44 -0700 |
commit | d993ada50cf2f112bfff2bd7fbb5a6c25ca00306 (patch) | |
tree | a06b005c4dde4ec86eda1142d2c8f9b0124ecc39 /src/gallium/drivers/svga | |
parent | 024711385ec5333976b124d33a030c30f1345ed1 (diff) |
svga: update svga_winsys interface for GBS
This adds new interface functions for guest-backed surfaces and
adds a mobid parameter to the surface_relocation() function.
Reviewed-by: Thomas Hellstrom <[email protected]>
Cc: "10.1" <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_cmd.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_draw.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_resource_buffer_upload.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_tss.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_winsys.h | 131 |
5 files changed, 140 insertions, 13 deletions
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c index 542bd129a89..6155e85fc12 100644 --- a/src/gallium/drivers/svga/svga_cmd.c +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -62,12 +62,12 @@ surface_to_surfaceid(struct svga_winsys_context *swc, // IN { if (surface) { struct svga_surface *s = svga_surface(surface); - swc->surface_relocation(swc, &id->sid, s->handle, flags); + swc->surface_relocation(swc, &id->sid, NULL, s->handle, flags); id->face = s->real_face; /* faces have the same order */ id->mipmap = s->real_level; } else { - swc->surface_relocation(swc, &id->sid, NULL, flags); + swc->surface_relocation(swc, &id->sid, NULL, NULL, flags); id->face = 0; id->mipmap = 0; } @@ -280,7 +280,7 @@ SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, if (!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_WRITE); + swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_WRITE); cmd->surfaceFlags = flags; cmd->format = format; @@ -366,7 +366,7 @@ SVGA3D_DestroySurface(struct svga_winsys_context *swc, if (!cmd) return PIPE_ERROR_OUT_OF_MEMORY; - swc->surface_relocation(swc, &cmd->sid, sid, SVGA_RELOC_READ); + swc->surface_relocation(swc, &cmd->sid, NULL, sid, SVGA_RELOC_READ); swc->commit(swc);; return PIPE_OK; @@ -453,7 +453,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc, swc->region_relocation(swc, &cmd->guest.ptr, st->hwbuf, 0, region_flags); cmd->guest.pitch = st->base.stride; - swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags); + swc->surface_relocation(swc, &cmd->host.sid, NULL, + texture->handle, surface_flags); cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */ cmd->host.mipmap = st->base.level; @@ -511,7 +512,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc, swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); cmd->guest.pitch = 0; - swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); + swc->surface_relocation(swc, &cmd->host.sid, + NULL, host, surface_flags); cmd->host.face = 0; cmd->host.mipmap = 0; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 5e46a2f11e8..80dbc359a62 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -240,7 +240,7 @@ svga_hwtnl_flush(struct svga_hwtnl *hwtnl) vdecl[i].rangeHint.last = 0; } - swc->surface_relocation(swc, &vdecl[i].array.surfaceId, + swc->surface_relocation(swc, &vdecl[i].array.surfaceId, NULL, vb_handle[i], SVGA_RELOC_READ); } @@ -248,7 +248,7 @@ svga_hwtnl_flush(struct svga_hwtnl *hwtnl) hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]); for (i = 0; i < hwtnl->cmd.prim_count; i++) { - swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, + swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, NULL, ib_handle[i], SVGA_RELOC_READ); pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL); } diff --git a/src/gallium/drivers/svga/svga_resource_buffer_upload.c b/src/gallium/drivers/svga/svga_resource_buffer_upload.c index e6bbc007788..af399735fb3 100644 --- a/src/gallium/drivers/svga/svga_resource_buffer_upload.c +++ b/src/gallium/drivers/svga/svga_resource_buffer_upload.c @@ -213,7 +213,7 @@ svga_buffer_upload_command(struct svga_context *svga, swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); cmd->guest.pitch = 0; - swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); + swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags); cmd->host.face = 0; cmd->host.mipmap = 0; diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index 137e2086c0c..988372f989b 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -153,6 +153,7 @@ update_tss_binding(struct svga_context *svga, } svga->swc->surface_relocation(svga->swc, &ts[i].value, + NULL, handle, SVGA_RELOC_READ); @@ -220,6 +221,7 @@ svga_reemit_tss_bindings(struct svga_context *svga) handle = queue.bind[i].view->v->handle; svga->swc->surface_relocation(svga->swc, &ts[i].value, + NULL, handle, SVGA_RELOC_READ); } diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h index f410cf0b3e7..f1f92376108 100644 --- a/src/gallium/drivers/svga/svga_winsys.h +++ b/src/gallium/drivers/svga/svga_winsys.h @@ -56,18 +56,39 @@ struct winsys_handle; #define SVGA_BUFFER_USAGE_PINNED (1 << 0) #define SVGA_BUFFER_USAGE_WRAPPED (1 << 1) +#define SVGA_BUFFER_USAGE_SHADER (1 << 2) - -#define SVGA_RELOC_WRITE 0x1 -#define SVGA_RELOC_READ 0x2 +/** + * Relocation flags to help with dirty tracking + * SVGA_RELOC_WRITE - The command will cause a GPU write to this + * resource. + * SVGA_RELOC_READ - The command will cause a GPU read from this + * resource. + * SVGA_RELOC_INTERNAL The command will only transfer data internally + * within the resource, and optionally clear + * dirty bits + * SVGA_RELOC_DMA - Only set for resource buffer DMA uploads for winsys + * implementations that want to track the amount + * of such data referenced in the command stream. + */ +#define SVGA_RELOC_WRITE (1 << 0) +#define SVGA_RELOC_READ (1 << 1) +#define SVGA_RELOC_INTERNAL (1 << 2) +#define SVGA_RELOC_DMA (1 << 3) #define SVGA_FENCE_FLAG_EXEC (1 << 0) #define SVGA_FENCE_FLAG_QUERY (1 << 1) + /** Opaque surface handle */ struct svga_winsys_surface; +/** Opaque guest-backed objects */ +struct svga_winsys_gb_shader; + + + /** * SVGA per-context winsys interface. */ @@ -90,7 +111,8 @@ struct svga_winsys_context */ void (*surface_relocation)(struct svga_winsys_context *swc, - uint32 *sid, + uint32 *sid, + uint32 *mobid, struct svga_winsys_surface *surface, unsigned flags); @@ -109,6 +131,47 @@ struct svga_winsys_context uint32 offset, unsigned flags); + /** + * Emit a relocation for a guest-backed shader object. + * + * NOTE: Order of this call does matter. It should be the same order + * as relocations appear in the command buffer. + */ + void + (*shader_relocation)(struct svga_winsys_context *swc, + uint32 *shid, + uint32 *mobid, + uint32 *offset, + struct svga_winsys_gb_shader *shader); + + /** + * Emit a relocation for a guest-backed context. + * + * NOTE: Order of this call does matter. It should be the same order + * as relocations appear in the command buffer. + */ + void + (*context_relocation)(struct svga_winsys_context *swc, uint32 *cid); + + /** + * Emit a relocation for a guest Memory OBject. + * + * @param flags bitmask of SVGA_RELOC_* flags + * @param offset_into_mob Buffer starts at this offset into the MOB. + * + * Note that not all commands accept an offset into the MOB and + * those commands can't use suballocated buffer pools. To trap + * errors from improper buffer pool usage, set the offset_into_mob + * pointer to NULL. + */ + void + (*mob_relocation)(struct svga_winsys_context *swc, + SVGAMobId *id, + uint32 *offset_into_mob, + struct svga_winsys_buffer *buffer, + uint32 offset, + unsigned flags); + void (*commit)(struct svga_winsys_context *swc); @@ -123,6 +186,38 @@ struct svga_winsys_context * global to the entire SVGA device. */ uint32 cid; + + /** + ** BEGIN new functions for guest-backed surfaces. + **/ + + boolean have_gb_objects; + + /** + * Map a guest-backed surface. + * \param flags bitmaks of PIPE_TRANSFER_x flags + * + * The surface_map() member is allowed to fail due to a + * shortage of command buffer space, if the + * PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE bit is set in flags. + * In that case, the caller must flush the current command + * buffer and reissue the map. + */ + void * + (*surface_map)(struct svga_winsys_context *swc, + struct svga_winsys_surface *surface, + unsigned flags, boolean *retry); + + /** + * Unmap a guest-backed surface. + * \param rebind returns a flag indicating whether the caller should + * issue a SVGA3D_BindGBSurface() call. + */ + void + (*surface_unmap)(struct svga_winsys_context *swc, + struct svga_winsys_surface *surface, + boolean *rebind); + }; @@ -286,6 +381,34 @@ struct svga_winsys_screen struct pipe_fence_handle *fence, unsigned flag ); + + /** + ** BEGIN new functions for guest-backed surfaces. + **/ + + /** Are guest-backed objects enabled? */ + bool have_gb_objects; + + /** Can we do DMA with guest-backed objects enabled? */ + bool have_gb_dma; + + /** + * Create and define a GB shader. + */ + struct svga_winsys_gb_shader * + (*shader_create)(struct svga_winsys_screen *sws, + SVGA3dShaderType type, + const uint32 *bytecode, + uint32 bytecodeLen); + + /** + * Destroy a GB shader. It's safe to call this function even + * if the shader is referenced in a context's command stream. + */ + void + (*shader_destroy)(struct svga_winsys_screen *sws, + struct svga_winsys_gb_shader *shader); + }; |