diff options
author | Michal Krol <[email protected]> | 2010-01-05 11:04:50 +0100 |
---|---|---|
committer | Michal Krol <[email protected]> | 2010-01-05 11:04:50 +0100 |
commit | 9b21b3c52a8a7d58d08151d1a6bf25c472dec213 (patch) | |
tree | d9083b6af4e2e9b70a7fa6cd31bac45a36e0f6b6 /src/gallium/drivers/svga | |
parent | 543b9566bdaa48fea2df1866fa1310c1cdbcde27 (diff) | |
parent | 1f9aa38f4e2be47229d92be2c1189c2b8d9c7133 (diff) |
Merge branch 'master' into instanced-arrays
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.c | 44 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_draw.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_fs.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vs.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 44 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vs.c | 27 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_swtnl_draw.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_swtnl_state.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_insn.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svgadump/svga_dump.c | 606 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svgadump/svga_dump.h | 3 | ||||
-rwxr-xr-x | src/gallium/drivers/svga/svgadump/svga_dump.py | 94 |
14 files changed, 461 insertions, 383 deletions
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index c3de12b4a39..af99c9de37c 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -29,6 +29,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "util/u_upload_mgr.h" #include "svga_context.h" @@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe ) u_upload_destroy( svga->upload_vb ); u_upload_destroy( svga->upload_ib ); + util_bitmask_destroy( svga->vs_bm ); + util_bitmask_destroy( svga->fs_bm ); + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) pipe_buffer_reference( &svga->curr.cb[shader], NULL ); @@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga = CALLOC_STRUCT(svga_context); if (svga == NULL) - goto error1; + goto no_svga; svga->pipe.winsys = screen->winsys; svga->pipe.screen = screen; @@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->swc = svgascreen->sws->context_create(svgascreen->sws); if(!svga->swc) - goto error2; + goto no_swc; svga_init_blend_functions(svga); svga_init_blit_functions(svga); @@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); if (!svga_init_swtnl(svga)) - goto error3; + goto no_swtnl; + + svga->fs_bm = util_bitmask_create(); + if (svga->fs_bm == NULL) + goto no_fs_bm; + + svga->vs_bm = util_bitmask_create(); + if (svga->vs_bm == NULL) + goto no_vs_bm; svga->upload_ib = u_upload_create( svga->pipe.screen, 32 * 1024, 16, PIPE_BUFFER_USAGE_INDEX ); if (svga->upload_ib == NULL) - goto error4; + goto no_upload_ib; svga->upload_vb = u_upload_create( svga->pipe.screen, 128 * 1024, 16, PIPE_BUFFER_USAGE_VERTEX ); if (svga->upload_vb == NULL) - goto error5; + goto no_upload_vb; svga->hwtnl = svga_hwtnl_create( svga, svga->upload_ib, svga->swc ); if (svga->hwtnl == NULL) - goto error6; + goto no_hwtnl; ret = svga_emit_initial_state( svga ); if (ret) - goto error7; + goto no_state; /* Avoid shortcircuiting state with initial value of zero. */ @@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) return &svga->pipe; -error7: +no_state: svga_hwtnl_destroy( svga->hwtnl ); -error6: +no_hwtnl: u_upload_destroy( svga->upload_vb ); -error5: +no_upload_vb: u_upload_destroy( svga->upload_ib ); -error4: +no_upload_ib: + util_bitmask_destroy( svga->vs_bm ); +no_vs_bm: + util_bitmask_destroy( svga->fs_bm ); +no_fs_bm: svga_destroy_swtnl(svga); -error3: +no_swtnl: svga->swc->destroy(svga->swc); -error2: +no_swc: FREE(svga); -error1: +no_svga: return NULL; } diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 0885d9ca741..fa7f6cb3bb9 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -41,6 +41,7 @@ struct draw_vertex_shader; struct svga_shader_result; struct SVGACmdMemory; +struct util_bitmask; struct u_upload_mgr; @@ -319,12 +320,14 @@ struct svga_context boolean new_vdecl; } swtnl; + /* Bitmask of used shader IDs */ + struct util_bitmask *fs_bm; + struct util_bitmask *vs_bm; + struct { unsigned dirty[4]; unsigned texture_timestamp; - unsigned next_fs_id; - unsigned next_vs_id; /* Internally generated shaders: */ diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 8db40d0fd57..ca73cf9d5a3 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) } SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", - svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + svga->curr.framebuffer.cbufs[0] ? + svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, hwtnl->cmd.prim_count); ret = SVGA3D_BeginDrawPrimitives(swc, diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index e3be840d920..a461a86dd31 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -107,6 +108,8 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->fs_bm, result->id ); + svga_destroy_shader_result( result ); } diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index c104c41f5f8..e82d10c2595 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -172,6 +173,8 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->vs_bm, result->id ); + svga_destroy_shader_result( result ); } diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 6ec38ed3e45..1902b0106ba 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "svga_context.h" #include "svga_state.h" @@ -74,9 +75,12 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->fs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + result->id, SVGA3D_SHADERTYPE_PS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -84,14 +88,16 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_fs_id++; result->next = fs->base.results; fs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -116,7 +122,7 @@ fail: */ static int emit_white_fs( struct svga_context *svga ) { - int ret; + int ret = PIPE_ERROR; /* ps_3_0 * def c0, 1.000000, 0.000000, 0.000000, 1.000000 @@ -137,16 +143,26 @@ static int emit_white_fs( struct svga_context *svga ) 0x0000ffff, }; + assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); + svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); + if(svga->state.white_fs_id == SVGA3D_INVALID_ID) + goto no_fs_id; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + svga->state.white_fs_id, SVGA3D_SHADERTYPE_PS, white_tokens, sizeof(white_tokens)); if (ret) - return ret; + goto no_definition; - svga->state.white_fs_id = svga->state.next_fs_id++; return 0; + +no_definition: + util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); + svga->state.white_fs_id = SVGA3D_INVALID_ID; +no_fs_id: + return ret; } @@ -251,12 +267,14 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, - id ); - if (ret) - return ret; + if (result != svga->state.hw_draw.fs) { + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, + id ); + if (ret) + return ret; + } svga->dirty |= SVGA_NEW_FS_RESULT; svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 82e7874e2a8..c614281858d 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_defines.h" #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -78,8 +79,12 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -87,14 +92,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -142,12 +149,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, - id ); - if (ret) - return ret; + if (result != svga->state.hw_draw.vs) { + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, + id ); + if (ret) + return ret; + } svga->dirty |= SVGA_NEW_VS_RESULT; svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 8b14c913f72..7655121bec1 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -90,7 +90,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, PIPE_BUFFER_USAGE_CPU_READ); assert(map); draw_set_mapped_constant_buffer( - draw, + draw, PIPE_SHADER_VERTEX, map, svga->curr.cb[PIPE_SHADER_VERTEX]->size); } diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index 25b8c2af3a0..94b6ccc62dd 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -156,7 +156,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) memset(vdecl, 0, sizeof(vdecl)); /* always add position */ - src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->attrib[0].emit = EMIT_4F; vdecl[0].array.offset = offset; @@ -169,7 +169,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) for (i = 0; i < fs->base.info.num_inputs; i++) { unsigned name = fs->base.info.input_semantic_name[i]; unsigned index = fs->base.info.input_semantic_index[i]; - src = draw_find_vs_output(draw, name, index); + src = draw_find_shader_output(draw, name, index); vdecl[nr_decls].array.offset = offset; vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i]; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index b8ef137c015..0cd620189b7 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -31,6 +31,7 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "svgadump/svga_shader_dump.h" @@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader, result->tokens = (const unsigned *)emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) { diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 1670da8bfa9..dc5eb8fc606 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_I2F: case TGSI_OPCODE_NOT: case TGSI_OPCODE_SHL: - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: case TGSI_OPCODE_XOR: return FALSE; diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index e6d4a74e868..d59fb89a58c 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -1444,6 +1444,312 @@ dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; + + switch(cmd_id) { + case SVGA_3D_CMD_SURFACE_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + { + const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; + dump_SVGA3dCmdDefineSurface(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dSize) <= next) { + dump_SVGA3dSize((const SVGA3dSize *)body); + body += sizeof(SVGA3dSize); + } + } + break; + case SVGA_3D_CMD_SURFACE_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + { + const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; + dump_SVGA3dCmdDestroySurface(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_COPY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + { + const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; + dump_SVGA3dCmdSurfaceCopy(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + } + break; + case SVGA_3D_CMD_SURFACE_STRETCHBLT: + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + { + const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; + dump_SVGA3dCmdSurfaceStretchBlt(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_DMA: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + { + const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; + dump_SVGA3dCmdSurfaceDMA(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { + dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); + body += sizeof(SVGA3dCmdSurfaceDMASuffix); + } + } + break; + case SVGA_3D_CMD_CONTEXT_DEFINE: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + { + const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; + dump_SVGA3dCmdDefineContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CONTEXT_DESTROY: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + { + const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; + dump_SVGA3dCmdDestroyContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTRANSFORM: + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + { + const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; + dump_SVGA3dCmdSetTransform(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETZRANGE: + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + { + const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; + dump_SVGA3dCmdSetZRange(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETRENDERSTATE: + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + { + const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; + dump_SVGA3dCmdSetRenderState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRenderState) <= next) { + dump_SVGA3dRenderState((const SVGA3dRenderState *)body); + body += sizeof(SVGA3dRenderState); + } + } + break; + case SVGA_3D_CMD_SETRENDERTARGET: + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + { + const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; + dump_SVGA3dCmdSetRenderTarget(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTEXTURESTATE: + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + { + const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; + dump_SVGA3dCmdSetTextureState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dTextureState) <= next) { + dump_SVGA3dTextureState((const SVGA3dTextureState *)body); + body += sizeof(SVGA3dTextureState); + } + } + break; + case SVGA_3D_CMD_SETMATERIAL: + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + { + const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; + dump_SVGA3dCmdSetMaterial(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTDATA: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + { + const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; + dump_SVGA3dCmdSetLightData(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTENABLED: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + { + const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; + dump_SVGA3dCmdSetLightEnabled(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETVIEWPORT: + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + { + const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; + dump_SVGA3dCmdSetViewport(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETCLIPPLANE: + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + { + const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; + dump_SVGA3dCmdSetClipPlane(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CLEAR: + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + { + const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; + dump_SVGA3dCmdClear(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRect) <= next) { + dump_SVGA3dRect((const SVGA3dRect *)body); + body += sizeof(SVGA3dRect); + } + } + break; + case SVGA_3D_CMD_PRESENT: + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + { + const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; + dump_SVGA3dCmdPresent(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyRect) <= next) { + dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); + body += sizeof(SVGA3dCopyRect); + } + } + break; + case SVGA_3D_CMD_SHADER_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + { + const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; + dump_SVGA3dCmdDefineShader(cmd); + body = (const uint8_t *)&cmd[1]; + svga_shader_dump((const uint32_t *)body, + (unsigned)(next - body)/sizeof(uint32_t), + FALSE ); + body = next; + } + break; + case SVGA_3D_CMD_SHADER_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + { + const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; + dump_SVGA3dCmdDestroyShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + { + const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; + dump_SVGA3dCmdSetShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER_CONST: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + { + const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; + dump_SVGA3dCmdSetShaderConst(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_DRAW_PRIMITIVES: + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + { + const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; + unsigned i, j; + dump_SVGA3dCmdDrawPrimitives(cmd); + body = (const uint8_t *)&cmd[1]; + for(i = 0; i < cmd->numVertexDecls; ++i) { + dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); + body += sizeof(SVGA3dVertexDecl); + } + for(j = 0; j < cmd->numRanges; ++j) { + dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); + body += sizeof(SVGA3dPrimitiveRange); + } + while(body + sizeof(SVGA3dVertexDivisor) <= next) { + dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); + body += sizeof(SVGA3dVertexDivisor); + } + } + break; + case SVGA_3D_CMD_SETSCISSORRECT: + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + { + const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; + dump_SVGA3dCmdSetScissorRect(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BEGIN_QUERY: + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + { + const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; + dump_SVGA3dCmdBeginQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_END_QUERY: + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + { + const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; + dump_SVGA3dCmdEndQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_WAIT_FOR_QUERY: + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + { + const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; + dump_SVGA3dCmdWaitForQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; + default: + _debug_printf("\t0x%08x\n", cmd_id); + break; + } + + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} + + +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -1458,307 +1764,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; - switch(cmd_id) { - case SVGA_3D_CMD_SURFACE_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); - { - const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; - dump_SVGA3dCmdDefineSurface(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dSize) <= next) { - dump_SVGA3dSize((const SVGA3dSize *)body); - body += sizeof(SVGA3dSize); - } - } - break; - case SVGA_3D_CMD_SURFACE_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); - { - const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; - dump_SVGA3dCmdDestroySurface(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_COPY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); - { - const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; - dump_SVGA3dCmdSurfaceCopy(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - } - break; - case SVGA_3D_CMD_SURFACE_STRETCHBLT: - _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); - { - const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; - dump_SVGA3dCmdSurfaceStretchBlt(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_DMA: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); - { - const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; - dump_SVGA3dCmdSurfaceDMA(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { - dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); - body += sizeof(SVGA3dCmdSurfaceDMASuffix); - } - } - break; - case SVGA_3D_CMD_CONTEXT_DEFINE: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); - { - const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; - dump_SVGA3dCmdDefineContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CONTEXT_DESTROY: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); - { - const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; - dump_SVGA3dCmdDestroyContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTRANSFORM: - _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); - { - const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; - dump_SVGA3dCmdSetTransform(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETZRANGE: - _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); - { - const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; - dump_SVGA3dCmdSetZRange(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETRENDERSTATE: - _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); - { - const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; - dump_SVGA3dCmdSetRenderState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRenderState) <= next) { - dump_SVGA3dRenderState((const SVGA3dRenderState *)body); - body += sizeof(SVGA3dRenderState); - } - } - break; - case SVGA_3D_CMD_SETRENDERTARGET: - _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); - { - const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; - dump_SVGA3dCmdSetRenderTarget(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTEXTURESTATE: - _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); - { - const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; - dump_SVGA3dCmdSetTextureState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dTextureState) <= next) { - dump_SVGA3dTextureState((const SVGA3dTextureState *)body); - body += sizeof(SVGA3dTextureState); - } - } - break; - case SVGA_3D_CMD_SETMATERIAL: - _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); - { - const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; - dump_SVGA3dCmdSetMaterial(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTDATA: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); - { - const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; - dump_SVGA3dCmdSetLightData(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTENABLED: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); - { - const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; - dump_SVGA3dCmdSetLightEnabled(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETVIEWPORT: - _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); - { - const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; - dump_SVGA3dCmdSetViewport(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETCLIPPLANE: - _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); - { - const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; - dump_SVGA3dCmdSetClipPlane(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CLEAR: - _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); - { - const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; - dump_SVGA3dCmdClear(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRect) <= next) { - dump_SVGA3dRect((const SVGA3dRect *)body); - body += sizeof(SVGA3dRect); - } - } - break; - case SVGA_3D_CMD_PRESENT: - _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); - { - const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; - dump_SVGA3dCmdPresent(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyRect) <= next) { - dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); - body += sizeof(SVGA3dCopyRect); - } - } - break; - case SVGA_3D_CMD_SHADER_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); - { - const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; - dump_SVGA3dCmdDefineShader(cmd); - body = (const uint8_t *)&cmd[1]; - svga_shader_dump((const uint32_t *)body, - (unsigned)(next - body)/sizeof(uint32_t), - FALSE ); - body = next; - } - break; - case SVGA_3D_CMD_SHADER_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); - { - const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; - dump_SVGA3dCmdDestroyShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); - { - const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; - dump_SVGA3dCmdSetShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER_CONST: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); - { - const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; - dump_SVGA3dCmdSetShaderConst(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_DRAW_PRIMITIVES: - _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); - { - const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; - unsigned i, j; - dump_SVGA3dCmdDrawPrimitives(cmd); - body = (const uint8_t *)&cmd[1]; - for(i = 0; i < cmd->numVertexDecls; ++i) { - dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); - body += sizeof(SVGA3dVertexDecl); - } - for(j = 0; j < cmd->numRanges; ++j) { - dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); - body += sizeof(SVGA3dPrimitiveRange); - } - while(body + sizeof(SVGA3dVertexDivisor) <= next) { - dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); - body += sizeof(SVGA3dVertexDivisor); - } - } - break; - case SVGA_3D_CMD_SETSCISSORRECT: - _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); - { - const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; - dump_SVGA3dCmdSetScissorRect(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BEGIN_QUERY: - _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); - { - const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; - dump_SVGA3dCmdBeginQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_END_QUERY: - _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); - { - const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; - dump_SVGA3dCmdEndQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_WAIT_FOR_QUERY: - _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); - { - const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; - dump_SVGA3dCmdWaitForQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: - _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); - { - const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; - dump_SVGA3dCmdBlitSurfaceToScreen(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGASignedRect) <= next) { - dump_SVGASignedRect((const SVGASignedRect *)body); - body += sizeof(SVGASignedRect); - } - } - break; - default: - _debug_printf("\t0x%08x\n", cmd_id); - break; - } - - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h index 69a87020875..ca0154361cc 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.h +++ b/src/gallium/drivers/svga/svgadump/svga_dump.h @@ -28,6 +28,9 @@ #include "pipe/p_compiler.h" +void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size); + void svga_dump_commands(const void *commands, uint32_t size); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index a1ada29ef84..0bc0b3ae317 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -208,6 +208,56 @@ cmds = [ def dump_cmds(): print r''' void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; +''' + print ' switch(cmd_id) {' + indexes = 'ijklmn' + for id, header, body, footer in cmds: + print ' case %s:' % id + print ' _debug_printf("\\t%s\\n");' % id + print ' {' + print ' const %s *cmd = (const %s *)body;' % (header, header) + if len(body): + print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' + print ' dump_%s(cmd);' % header + print ' body = (const uint8_t *)&cmd[1];' + for i in range(len(body)): + struct, count = body[i] + idx = indexes[i] + print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) + print ' dump_%s((const %s *)body);' % (struct, struct) + print ' body += sizeof(%s);' % struct + print ' }' + if footer is not None: + print ' while(body + sizeof(%s) <= next) {' % footer + print ' dump_%s((const %s *)body);' % (footer, footer) + print ' body += sizeof(%s);' % footer + print ' }' + if id == 'SVGA_3D_CMD_SHADER_DEFINE': + print ' svga_shader_dump((const uint32_t *)body,' + print ' (unsigned)(next - body)/sizeof(uint32_t),' + print ' FALSE);' + print ' body = next;' + print ' }' + print ' break;' + print ' default:' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' + print ' break;' + print ' }' + print r''' + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} +''' + print r''' +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -222,51 +272,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; -''' - print ' switch(cmd_id) {' - indexes = 'ijklmn' - for id, header, body, footer in cmds: - print ' case %s:' % id - print ' _debug_printf("\\t%s\\n");' % id - print ' {' - print ' const %s *cmd = (const %s *)body;' % (header, header) - if len(body): - print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' - print ' dump_%s(cmd);' % header - print ' body = (const uint8_t *)&cmd[1];' - for i in range(len(body)): - struct, count = body[i] - idx = indexes[i] - print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) - print ' dump_%s((const %s *)body);' % (struct, struct) - print ' body += sizeof(%s);' % struct - print ' }' - if footer is not None: - print ' while(body + sizeof(%s) <= next) {' % footer - print ' dump_%s((const %s *)body);' % (footer, footer) - print ' body += sizeof(%s);' % footer - print ' }' - if id == 'SVGA_3D_CMD_SHADER_DEFINE': - print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));' - print ' body = next;' - print ' }' - print ' break;' - print ' default:' - print ' _debug_printf("\\t0x%08x\\n", cmd_id);' - print ' break;' - print ' }' - - print r''' - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); |