diff options
author | Keith Whitwell <[email protected]> | 2010-05-14 13:04:42 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2010-05-14 13:04:42 +0100 |
commit | 0bd1cbcd0d28dbadfb0c3e1f8b048a18b56bc72c (patch) | |
tree | b5e83bf73e7fa711579bc3a2e2d0578d3b1c9e11 /src/gallium/drivers/svga | |
parent | fc4d1b9ba965f26c504e6f5fea12e2bac2d71d72 (diff) |
gallium: convert rasterizer state to use gl-style front/back concepts
Use front/back instead of cw/ccw throughout.
Also, use offset_point/line/fill instead of offset_cw/ccw.
Brings gallium representation of this state into line with its main
user, and also what turns out to be the most common hardware
representation.
This fixes a long-standing bias in the interface towards the
architecture of the software rasterizer.
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_rasterizer.c | 43 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_rss.c | 10 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_insn.c | 14 |
5 files changed, 36 insertions, 36 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c index 5253c45cb20..1661a564e3f 100644 --- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c @@ -36,16 +36,17 @@ /* Hardware frontwinding is always set up as SVGA3D_FRONTWINDING_CW. */ static SVGA3dFace svga_translate_cullmode( unsigned mode, - unsigned front_winding ) + unsigned front_ccw ) { + const int hw_front_ccw = 0; /* hardware is always CW */ switch (mode) { - case PIPE_WINDING_NONE: + case PIPE_FACE_NONE: return SVGA3D_FACE_NONE; - case PIPE_WINDING_CCW: - return SVGA3D_FACE_BACK; - case PIPE_WINDING_CW: - return SVGA3D_FACE_FRONT; - case PIPE_WINDING_BOTH: + case PIPE_FACE_FRONT: + return front_ccw == hw_front_ccw ? SVGA3D_FACE_FRONT : SVGA3D_FACE_BACK; + case PIPE_FACE_BACK: + return front_ccw == hw_front_ccw ? SVGA3D_FACE_BACK : SVGA3D_FACE_FRONT; + case PIPE_FACE_FRONT_AND_BACK: return SVGA3D_FACE_FRONT_BACK; default: assert(0); @@ -82,7 +83,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe, rast->shademode = svga_translate_flatshade( templ->flatshade ); rast->cullmode = svga_translate_cullmode( templ->cull_mode, - templ->front_winding ); + templ->front_ccw ); rast->scissortestenable = templ->scissor; rast->multisampleantialias = templ->multisample; rast->antialiasedlineenable = templ->line_smooth; @@ -124,24 +125,24 @@ svga_create_rasterizer_state(struct pipe_context *pipe, int fill_ccw = templ->fill_ccw; int fill = PIPE_POLYGON_MODE_FILL; - switch (templ->cull_mode) { - case PIPE_WINDING_BOTH: + switch (templ->cull_face) { + case PIPE_FACE_FRONT_AND_BACK: offset = 0; fill = PIPE_POLYGON_MODE_FILL; break; - case PIPE_WINDING_CW: - offset = offset_ccw; - fill = fill_ccw; + case PIPE_FACE_FRONT: + offset = offset_front; + fill = fill_front; break; - case PIPE_WINDING_CCW: - offset = offset_cw; - fill = fill_cw; + case PIPE_FACE_BACK: + offset = offset_back; + fill = fill_back; break; - case PIPE_WINDING_NONE: - if (fill_cw != fill_ccw || offset_cw != offset_ccw) + case PIPE_FACE_NONE: + if (fill_front != fill_back || offset_front != offset_back) { /* Always need the draw module to work out different * front/back fill modes: @@ -149,8 +150,8 @@ svga_create_rasterizer_state(struct pipe_context *pipe, rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; } else { - offset = offset_ccw; - fill = fill_ccw; + offset = offset_front; + fill = fill_front; } break; @@ -167,7 +168,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe, (templ->flatshade || templ->light_twoside || offset || - templ->cull_mode != PIPE_WINDING_NONE)) + templ->cull_face != PIPE_FACE_NONE)) { fill = PIPE_POLYGON_MODE_FILL; rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 1310fd9825f..ad6f2947137 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -131,8 +131,7 @@ static int make_fs_key( const struct svga_context *svga, /* SVGA_NEW_RAST */ key->light_twoside = svga->curr.rast->templ.light_twoside; - key->front_cw = (svga->curr.rast->templ.front_winding == - PIPE_WINDING_CW); + key->front_ccw = svga->curr.rast->templ.front_ccw; } /* The blend workaround for simulating logicop xor behaviour diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index b7195d246bc..ab13f3fdf19 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -146,13 +146,13 @@ static int emit_rss( struct svga_context *svga, * then our definition of front face agrees with hardware. * Otherwise need to flip. */ - if (rast->templ.front_winding == PIPE_WINDING_CW) { - cw = 0; - ccw = 1; + if (rast->templ.front_ccw) { + ccw = 0; + cw = 1; } else { - cw = 1; - ccw = 0; + ccw = 1; + cw = 0; } /* Twoside stencil diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 063c9cf4221..7ea909c37bf 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -48,7 +48,7 @@ struct svga_vs_compile_key struct svga_fs_compile_key { unsigned light_twoside:1; - unsigned front_cw:1; + unsigned front_ccw:1; unsigned white_fragments:1; unsigned num_textures:8; unsigned num_unnormalized_coords:8; diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 7d7024c4a7d..67e1f22a701 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -2588,10 +2588,10 @@ static boolean emit_light_twoside( struct svga_shader_emitter *emit ) if_token = inst_token( SVGA3DOP_IFC ); - if (emit->key.fkey.front_cw) - if_token.control = SVGA3DOPCOMP_GT; - else + if (emit->key.fkey.front_ccw) if_token.control = SVGA3DOPCOMP_LT; + else + if_token.control = SVGA3DOPCOMP_GT; zero = scalar(zero, TGSI_SWIZZLE_X); @@ -2639,12 +2639,12 @@ static boolean emit_frontface( struct svga_shader_emitter *emit ) temp = dst_register( SVGA3DREG_TEMP, emit->nr_hw_temp++ ); - if (emit->key.fkey.front_cw) { - pass = scalar( zero, TGSI_SWIZZLE_W ); - fail = scalar( zero, TGSI_SWIZZLE_X ); - } else { + if (emit->key.fkey.front_ccw) { pass = scalar( zero, TGSI_SWIZZLE_X ); fail = scalar( zero, TGSI_SWIZZLE_W ); + } else { + pass = scalar( zero, TGSI_SWIZZLE_W ); + fail = scalar( zero, TGSI_SWIZZLE_X ); } if (!emit_conditional(emit, PIPE_FUNC_GREATER, |