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authorEric Anholt <[email protected]>2018-01-20 10:02:07 -0800
committerEric Anholt <[email protected]>2018-02-02 16:27:49 -0800
commit2a97f1d3ef7a346113cd0a74d1c07d944a7edac4 (patch)
treefbb67ba5e0e2d76bdaf4b6eb90549a3ce59cfc32 /src/gallium/drivers/svga
parent1429cd74c2c03a311d92a60b66806db3d96d6b16 (diff)
gallium: Add a new A4B4G4R4 pipe format for Broadcom.
The VC5 HW puts A in the low bits and R in the high bits. We can't just swizzle in the shaders because the blending HW can't pick what channel A is in, so make a new format to match it. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r--src/gallium/drivers/svga/svga_format.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_format.c b/src/gallium/drivers/svga/svga_format.c
index 964923f084e..20a6e6b159f 100644
--- a/src/gallium/drivers/svga/svga_format.c
+++ b/src/gallium/drivers/svga/svga_format.c
@@ -368,6 +368,7 @@ static const struct vgpu10_format_entry format_conversion_table[] =
{ PIPE_FORMAT_R10G10B10X2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_A1B5G5R5_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_X1B5G5R5_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
+ { PIPE_FORMAT_A4B4G4R4_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
};