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authorBrian Paul <brianp@vmware.com>2015-10-08 21:00:37 -0600
committerBrian Paul <brianp@vmware.com>2015-10-16 11:43:28 -0600
commit615b37a0e260ad8bd108a3e57a2a6f0eb6284246 (patch)
tree9a713d75fc54df51a57cabfcc6e179cf7a50fe7b /src/gallium/drivers/svga
parentcb473c46feb17d652f69836bf0d8843803fe77cd (diff)
svga: remove svga_tgsi_vgpu9_translate() call in GS path
We can never have geometry shaders with vgpu9. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r--src/gallium/drivers/svga/svga_state_gs.c10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/gallium/drivers/svga/svga_state_gs.c b/src/gallium/drivers/svga/svga_state_gs.c
index 7f75410fb57..0b336baee86 100644
--- a/src/gallium/drivers/svga/svga_state_gs.c
+++ b/src/gallium/drivers/svga/svga_state_gs.c
@@ -53,13 +53,9 @@ translate_geometry_program(struct svga_context *svga,
const struct svga_geometry_shader *gs,
const struct svga_compile_key *key)
{
- if (svga_have_vgpu10(svga)) {
- return svga_tgsi_vgpu10_translate(svga, &gs->base, key,
- PIPE_SHADER_GEOMETRY);
- }
- else {
- return svga_tgsi_vgpu9_translate(&gs->base, key, PIPE_SHADER_GEOMETRY);
- }
+ assert(svga_have_vgpu10(svga));
+ return svga_tgsi_vgpu10_translate(svga, &gs->base, key,
+ PIPE_SHADER_GEOMETRY);
}