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authorJosé Fonseca <[email protected]>2010-01-13 13:40:09 +0000
committerJosé Fonseca <[email protected]>2010-01-13 13:40:09 +0000
commit1b333453e4998d5db76952aed6caa34d98dfdc7c (patch)
treeedb63277532e8d1ef21783ac51695532ce99d3a1 /src/gallium/drivers/svga
parent831764fa75b9a2ea5b42c2df35c6dcfcedcd9611 (diff)
svga: Fix compile_vs error code.
It could erroneously return PIPE_OK in some circumstances. Make compile_fs code identical.
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c4
-rw-r--r--src/gallium/drivers/svga/svga_state_vs.c6
2 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 44bb58c9000..4fe91416778 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -76,8 +76,10 @@ static enum pipe_error compile_fs( struct svga_context *svga,
}
result->id = util_bitmask_add(svga->fs_bm);
- if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
goto fail;
+ }
ret = SVGA3D_DefineShader(svga->swc,
result->id,
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index db30f2735fd..5e33c127d92 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -70,7 +70,7 @@ static enum pipe_error compile_vs( struct svga_context *svga,
struct svga_shader_result **out_result )
{
struct svga_shader_result *result;
- enum pipe_error ret = PIPE_OK;
+ enum pipe_error ret = PIPE_ERROR;
result = svga_translate_vertex_program( vs, key );
if (result == NULL) {
@@ -79,8 +79,10 @@ static enum pipe_error compile_vs( struct svga_context *svga,
}
result->id = util_bitmask_add(svga->vs_bm);
- if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
goto fail;
+ }
ret = SVGA3D_DefineShader(svga->swc,
result->id,