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authorBrian Paul <[email protected]>2015-11-16 10:41:20 -0700
committerBrian Paul <[email protected]>2015-11-18 09:16:12 -0700
commit1a48326a84e3a5df0c3e6c2c3bd59992df5097ab (patch)
tree213dc492b162a0df02f19029d6784a41b126239d /src/gallium/drivers/svga
parent1a90e3e1e3ee70504f2ce57462fb592b448269be (diff)
svga: use more VGPU10 formats
We always want to prefer the VGPU10 formats over the VGPU9 ones when we have VGPU10 support. Original patch by Jose and updated by Brian. Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r--src/gallium/drivers/svga/svga_format.c97
1 files changed, 67 insertions, 30 deletions
diff --git a/src/gallium/drivers/svga/svga_format.c b/src/gallium/drivers/svga/svga_format.c
index 41bddd18a84..0104e8a273a 100644
--- a/src/gallium/drivers/svga/svga_format.c
+++ b/src/gallium/drivers/svga/svga_format.c
@@ -53,17 +53,17 @@ static const struct vgpu10_format_entry format_conversion_table[] =
{ PIPE_FORMAT_A8R8G8B8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_X8R8G8B8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_B5G5R5A1_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_B5G5R5A1_UNORM, 0 },
- { PIPE_FORMAT_B4G4R4A4_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_A4R4G4B4, 0 },
+ { PIPE_FORMAT_B4G4R4A4_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_B5G6R5_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_B5G6R5_UNORM, 0 },
{ PIPE_FORMAT_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, 0 },
- { PIPE_FORMAT_L8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_LUMINANCE8, 0 },
+ { PIPE_FORMAT_L8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, 0 },
{ PIPE_FORMAT_I8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_L8A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_L16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_UYVY, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_YUYV, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
- { PIPE_FORMAT_Z16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_Z_D16, 0 },
+ { PIPE_FORMAT_Z16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_D16_UNORM, 0 },
{ PIPE_FORMAT_Z32_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_Z32_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT, 0 },
{ PIPE_FORMAT_Z24_UNORM_S8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, 0 },
@@ -152,14 +152,14 @@ static const struct vgpu10_format_entry format_conversion_table[] =
{ PIPE_FORMAT_A8R8G8B8_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_X8R8G8B8_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 },
{ PIPE_FORMAT_R8G8B8A8_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8B8A8_UNORM_SRGB, 0 },
- { PIPE_FORMAT_DXT1_RGB, SVGA3D_FORMAT_INVALID, SVGA3D_DXT1, 0 },
- { PIPE_FORMAT_DXT1_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT1, 0 },
- { PIPE_FORMAT_DXT3_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT3, 0 },
- { PIPE_FORMAT_DXT5_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT5, 0 },
- { PIPE_FORMAT_DXT1_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_DXT1, 0 },
- { PIPE_FORMAT_DXT1_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT1, 0 },
- { PIPE_FORMAT_DXT3_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT3, 0 },
- { PIPE_FORMAT_DXT5_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_DXT5, 0 },
+ { PIPE_FORMAT_DXT1_RGB, SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, 0 },
+ { PIPE_FORMAT_DXT1_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, 0 },
+ { PIPE_FORMAT_DXT3_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM, 0 },
+ { PIPE_FORMAT_DXT5_RGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM, 0 },
+ { PIPE_FORMAT_DXT1_SRGB, SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, 0 },
+ { PIPE_FORMAT_DXT1_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, 0 },
+ { PIPE_FORMAT_DXT3_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM_SRGB, 0 },
+ { PIPE_FORMAT_DXT5_SRGBA, SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM_SRGB, 0 },
{ PIPE_FORMAT_RGTC1_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_BC4_UNORM, 0 },
{ PIPE_FORMAT_RGTC1_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_BC4_SNORM, 0 },
{ PIPE_FORMAT_RGTC2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_BC5_UNORM, 0 },
@@ -472,7 +472,7 @@ struct format_cap {
* PIPE_FORMAT_Z24_UNORM_S8_UINT is converted to SVGA3D_D24_UNORM_S8_UINT
* for rendering but converted to SVGA3D_R24_UNORM_X8_TYPELESS for sampling.
* If we want to query if a format supports both rendering and sampling the
- * host will tell us no for both SVGA3D_D24_UNORM_S8_UINT and
+ * host will tell us no for SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D16_UNORM and
* SVGA3D_R24_UNORM_X8_TYPELESS. So we override the host query for those
* formats and report that both can do rendering and sampling.
*/
@@ -1410,27 +1410,50 @@ static const struct format_cap format_cap_table[] = {
},
{
"SVGA3D_BC1_TYPELESS",
- SVGA3D_BC1_TYPELESS, 0, 0, 0, 0, 0
+ SVGA3D_BC1_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS,
+ 4, 4, 8,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC1_UNORM_SRGB",
- SVGA3D_BC1_UNORM_SRGB, 0, 0, 0, 0, 0
+ SVGA3D_BC1_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB,
+ 4, 4, 8,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC2_TYPELESS",
- SVGA3D_BC2_TYPELESS, 0, 0, 0, 0, 0
+ SVGA3D_BC2_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC2_UNORM_SRGB",
- SVGA3D_BC2_UNORM_SRGB, 0, 0, 0, 0, 0
+ SVGA3D_BC2_UNORM_SRGB,
+ SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC3_TYPELESS",
- SVGA3D_BC3_TYPELESS, 0, 0, 0, 0, 0
+ SVGA3D_BC3_TYPELESS,
+ SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC3_UNORM_SRGB",
- SVGA3D_BC3_UNORM_SRGB, 0, 0, 0, 0, 0
+ SVGA3D_BC3_UNORM_SRGB,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC4_TYPELESS",
@@ -1671,7 +1694,7 @@ static const struct format_cap format_cap_table[] = {
{
"SVGA3D_D16_UNORM",
SVGA3D_D16_UNORM,
- SVGA3D_DEVCAP_DXFMT_D16_UNORM,
+ 0, /*SVGA3D_DEVCAP_DXFMT_D16_UNORM*/
1, 1, 2,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
@@ -1690,15 +1713,27 @@ static const struct format_cap format_cap_table[] = {
},
{
"SVGA3D_BC1_UNORM",
- SVGA3D_BC1_UNORM, 0, 0, 0, 0, 0
+ SVGA3D_BC1_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC1_UNORM,
+ 4, 4, 8,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC2_UNORM",
- SVGA3D_BC2_UNORM, 0, 0, 0, 0, 0
+ SVGA3D_BC2_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC2_UNORM,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_BC3_UNORM",
- SVGA3D_BC3_UNORM, 0, 0, 0, 0, 0
+ SVGA3D_BC3_UNORM,
+ SVGA3D_DEVCAP_DXFMT_BC3_UNORM,
+ 4, 4, 16,
+ SVGA3DFORMAT_OP_TEXTURE |
+ SVGA3DFORMAT_OP_CUBETEXTURE
},
{
"SVGA3D_B5G6R5_UNORM",
@@ -2053,6 +2088,7 @@ svga_typeless_format(SVGA3dSurfaceFormat format)
case SVGA3D_R8G8_UINT:
case SVGA3D_R8G8_SINT:
return SVGA3D_R8G8_TYPELESS;
+ case SVGA3D_D16_UNORM:
case SVGA3D_R16_UNORM:
case SVGA3D_R16_UINT:
case SVGA3D_R16_SNORM:
@@ -2070,6 +2106,15 @@ svga_typeless_format(SVGA3dSurfaceFormat format)
case SVGA3D_B8G8R8X8_UNORM_SRGB:
case SVGA3D_B8G8R8X8_UNORM:
return SVGA3D_B8G8R8X8_TYPELESS;
+ case SVGA3D_BC1_UNORM:
+ case SVGA3D_BC1_UNORM_SRGB:
+ return SVGA3D_BC1_TYPELESS;
+ case SVGA3D_BC2_UNORM:
+ case SVGA3D_BC2_UNORM_SRGB:
+ return SVGA3D_BC2_TYPELESS;
+ case SVGA3D_BC3_UNORM:
+ case SVGA3D_BC3_UNORM_SRGB:
+ return SVGA3D_BC3_TYPELESS;
case SVGA3D_BC4_UNORM:
case SVGA3D_BC4_SNORM:
return SVGA3D_BC4_TYPELESS;
@@ -2079,18 +2124,10 @@ svga_typeless_format(SVGA3dSurfaceFormat format)
/* Special cases (no corresponding _TYPELESS formats) */
case SVGA3D_A8_UNORM:
- case SVGA3D_A4R4G4B4:
case SVGA3D_B5G5R5A1_UNORM:
case SVGA3D_B5G6R5_UNORM:
- case SVGA3D_DXT1:
- case SVGA3D_DXT2:
- case SVGA3D_DXT3:
- case SVGA3D_DXT4:
- case SVGA3D_DXT5:
case SVGA3D_R11G11B10_FLOAT:
case SVGA3D_R9G9B9E5_SHAREDEXP:
- case SVGA3D_Z_D32:
- case SVGA3D_Z_D16:
return format;
default:
debug_printf("Unexpected format %s in %s\n",