diff options
author | Neha Bhende <[email protected]> | 2019-12-10 13:22:29 +0530 |
---|---|---|
committer | Charmaine Lee <[email protected]> | 2020-02-10 09:27:11 -0800 |
commit | 144561dc5ec3dcbe63cb054f806247bc120b64e4 (patch) | |
tree | af8bb5f6c138d08c3077c294709d484150312708 /src/gallium/drivers/svga | |
parent | 470e73e7f86b4530cf789a779f43674ecec91881 (diff) |
svga: Use pipe_shader_state_from_tgsi to set shader state
Use pipe_shader_state_from_tgsi() to set shader state for transformed
shader so that we get all correct data for respective shader state.
This fixes several regressed glretrace, piglit crashes found during merging
upsteam mesa
Fixes: bf12bc2dd7a2 (draw: add nir info gathering and building support)
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_tgsi_transform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_state_tgsi_transform.c b/src/gallium/drivers/svga/svga_state_tgsi_transform.c index b567aab6bc8..9d701b73772 100644 --- a/src/gallium/drivers/svga/svga_state_tgsi_transform.c +++ b/src/gallium/drivers/svga/svga_state_tgsi_transform.c @@ -131,7 +131,7 @@ emulate_point_sprite(struct svga_context *svga, tgsi_dump(new_tokens, 0); } - templ.tokens = new_tokens; + pipe_shader_state_from_tgsi(&templ, new_tokens); templ.stream_output.num_outputs = 0; if (streamout) { |