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authorBrian Paul <[email protected]>2018-01-11 11:17:45 -0700
committerBrian Paul <[email protected]>2018-01-17 11:17:56 -0700
commit7027d9c1fd2a1bc0ef3cd523d407367f81a6eed5 (patch)
treed0a810bf5e33f6a10b803dca23a6f977e67c4768 /src/gallium/drivers/svga/svga_winsys.h
parent92840bd27683996d1de86fbc5b95be798f99796b (diff)
svga: add num-commands-per-draw HUD query
This query shows the ratio of total commands vs. drawing commands sent to the vgpu device. This gives some idea of how many state changes are sent per draw call. The closer the ratio is to 1.0, the better. Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_winsys.h')
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index e74d1ca4d72..f0db3e97cc0 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -453,6 +453,10 @@ struct svga_winsys_context
/** The more recent command issued to command buffer */
SVGAFifo3dCmdId last_command;
+
+ /** For HUD queries */
+ uint64_t num_commands;
+ uint64_t num_draw_commands;
};