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authorSinclair Yeh <[email protected]>2017-05-03 11:48:25 -0700
committerBrian Paul <[email protected]>2017-07-17 10:09:25 -0600
commit65175df601003f5ba29dc9c088952f6454adc0d6 (patch)
tree8f61012627474f32853e247173a4e601d6ee9d40 /src/gallium/drivers/svga/svga_winsys.h
parent9ee86d6db7e3ec7d356616163e0804d85e0691e4 (diff)
drivers/svga, winsys/svga/drm: Thread through timeout for fence_finish
The timeout parameter is required to implement EGL_ANDROID_native_fence_sync. v2 * Replaced default timeout from 0 to PIPE_TIMEOUT_INFINITE * Add more documentation to the new timeout parameter Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_winsys.h')
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index 7c2fb70a0af..c785b4f748a 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -625,11 +625,14 @@ struct svga_winsys_screen
/**
* Wait for the fence to finish.
+ * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE).
+ * 0 to return immediately, if the API suports it.
* \param flags driver-specific meaning
* \return zero on success.
*/
int (*fence_finish)( struct svga_winsys_screen *sws,
struct pipe_fence_handle *fence,
+ uint64_t timeout,
unsigned flag );