diff options
author | Brian Paul <[email protected]> | 2015-10-08 21:06:18 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-10-16 11:43:28 -0600 |
commit | f413f1a17c506d5d4474a1baa0556a9e9f554c63 (patch) | |
tree | d964837bc9636e1850251a06bbca03c60ce783c5 /src/gallium/drivers/svga/svga_tgsi.c | |
parent | 8d0d5dca5bd076ef363d3e923e6473916f3a9d35 (diff) |
svga: use new svga_new_shader_variant() function
To simplify upcoming new HUD shader count implementation.
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_tgsi.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index a047570ae36..202eee276b7 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -228,7 +228,7 @@ svga_tgsi_vgpu9_translate(struct svga_context *svga, goto fail; } - variant = CALLOC_STRUCT(svga_shader_variant); + variant = svga_new_shader_variant(svga); if (variant == NULL) goto fail; |