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authorEric Anholt <[email protected]>2018-07-27 13:13:55 -0700
committerEric Anholt <[email protected]>2018-07-29 19:25:39 -0700
commit0a3f653180996e4ca44586e6974ded9ba6bc8ecc (patch)
tree2c7d02eb7581df699e2587c8d44aa3b9b6f936ce /src/gallium/drivers/svga/svga_surface.c
parent34cefa7fe01aadf977a9b7a0164f1cb3d5db4fa4 (diff)
v3d: Block bin on render when doing vertex texturing.
The kernel by default serializes the BCL on previous BCLs submitted on this FD, but not RCLs. For now this fix is conservative and blocks on last RCL if any vertex texturing is done, which fails to get bin/render overlap if there was an intermediate job that doesn't draw to the BCL's buffer. I've dropped a perf_debug() in here to note that as a potential future improvement. Fixes intermittent failures in KHR-GLES3.copy_tex_image_conversions.required.*
Diffstat (limited to 'src/gallium/drivers/svga/svga_surface.c')
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