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authorBrian Paul <[email protected]>2016-08-26 07:00:48 -0600
committerBrian Paul <[email protected]>2016-08-26 14:20:19 -0600
commit8433b433378fce3b578b9fcf47e0ed6b92b68a59 (patch)
treedb2b2fb8bdd3edc37ef4184cfeea4ec0f003aa7a /src/gallium/drivers/svga/svga_surface.c
parent1a10b37ac3ff7adaf8e876a893cbd6fa0486426f (diff)
svga: move some code in svga_propagate_surface()
Move computation of zslice, layer inside the conditional where they're used. Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_surface.c')
-rw-r--r--src/gallium/drivers/svga/svga_surface.c37
1 files changed, 19 insertions, 18 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 4b0b56c534d..00e9cbc1518 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -607,35 +607,36 @@ svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf)
struct svga_surface *s = svga_surface(surf);
struct svga_texture *tex = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
- unsigned zslice, layer;
- unsigned nlayers = 1;
- unsigned i;
if (!s->dirty)
return;
SVGA_STATS_TIME_PUSH(ss->sws, SVGA_STATS_TIME_PROPAGATESURFACE);
- if (surf->texture->target == PIPE_TEXTURE_CUBE) {
- zslice = 0;
- layer = surf->u.tex.first_layer;
- }
- else if (surf->texture->target == PIPE_TEXTURE_1D_ARRAY ||
- surf->texture->target == PIPE_TEXTURE_2D_ARRAY) {
- zslice = 0;
- layer = surf->u.tex.first_layer;
- nlayers = surf->u.tex.last_layer - surf->u.tex.first_layer + 1;
- }
- else {
- zslice = surf->u.tex.first_layer;
- layer = 0;
- }
-
s->dirty = FALSE;
ss->texture_timestamp++;
svga_age_texture_view(tex, surf->u.tex.level);
if (s->handle != tex->handle) {
+ unsigned zslice, layer;
+ unsigned nlayers = 1;
+ unsigned i;
+
+ if (surf->texture->target == PIPE_TEXTURE_CUBE) {
+ zslice = 0;
+ layer = surf->u.tex.first_layer;
+ }
+ else if (surf->texture->target == PIPE_TEXTURE_1D_ARRAY ||
+ surf->texture->target == PIPE_TEXTURE_2D_ARRAY) {
+ zslice = 0;
+ layer = surf->u.tex.first_layer;
+ nlayers = surf->u.tex.last_layer - surf->u.tex.first_layer + 1;
+ }
+ else {
+ zslice = surf->u.tex.first_layer;
+ layer = 0;
+ }
+
SVGA_DBG(DEBUG_VIEWS,
"svga: Surface propagate: tex %p, level %u, from %p\n",
tex, surf->u.tex.level, surf);