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authorCharmaine Lee <[email protected]>2017-10-19 16:03:44 -0700
committerBrian Paul <[email protected]>2018-09-10 13:07:30 -0600
commit74791b80b9a3d875f27cc3710d282b6e5da3b95f (patch)
tree6c129655405799037841feaebab6ee318cd6de8b /src/gallium/drivers/svga/svga_surface.c
parent2d39e6d0c82ce311b6289204e8b2337569b3ef84 (diff)
svga: fix cubemap array rendering with backed surface view
This patch fixes the layer index when rendering to a backed surface view of a cubemap array. Fixes piglit test fbo-generatemipmap-cubemap array. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_surface.c')
-rw-r--r--src/gallium/drivers/svga/svga_surface.c86
1 files changed, 74 insertions, 12 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 45badae6ce8..cf2d12d02e2 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -45,6 +45,44 @@
static void svga_mark_surface_dirty(struct pipe_surface *surf);
void
+svga_texture_copy_region(struct svga_context *svga,
+ struct svga_winsys_surface *src_handle,
+ unsigned srcSubResource,
+ unsigned src_x, unsigned src_y, unsigned src_z,
+ struct svga_winsys_surface *dst_handle,
+ unsigned dstSubResource,
+ unsigned dst_x, unsigned dst_y, unsigned dst_z,
+ unsigned width, unsigned height, unsigned depth)
+{
+ enum pipe_error ret;
+ SVGA3dCopyBox box;
+
+ assert(svga_have_vgpu10(svga));
+
+ box.x = dst_x;
+ box.y = dst_y;
+ box.z = dst_z;
+ box.w = width;
+ box.h = height;
+ box.d = depth;
+ box.srcx = src_x;
+ box.srcy = src_y;
+ box.srcz = src_z;
+
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dst_handle, dstSubResource,
+ src_handle, srcSubResource, &box);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
+ dst_handle, dstSubResource,
+ src_handle, srcSubResource, &box);
+ assert(ret = PIPE_OK);
+ }
+}
+
+
+void
svga_texture_copy_handle(struct svga_context *svga,
struct svga_winsys_surface *src_handle,
unsigned src_x, unsigned src_y, unsigned src_z,
@@ -350,7 +388,8 @@ svga_create_surface_view(struct pipe_context *pipe,
flags |= SVGA3D_SURFACE_CUBEMAP;
break;
case PIPE_TEXTURE_CUBE_ARRAY:
- flags |= SVGA3D_SURFACE_CUBEMAP | SVGA3D_SURFACE_ARRAY;
+ if (nlayers % 6 == 0)
+ flags |= SVGA3D_SURFACE_CUBEMAP | SVGA3D_SURFACE_ARRAY;
break;
default:
break;
@@ -467,6 +506,7 @@ create_backed_surface_view(struct svga_context *svga, struct svga_surface *s)
switch (tex->b.b.target) {
case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
layer = s->base.u.tex.first_layer;
@@ -756,13 +796,19 @@ svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf,
unsigned zslice, layer;
unsigned nlayers = 1;
unsigned i;
+ unsigned numMipLevels = tex->b.b.last_level + 1;
+ unsigned srcLevel = s->real_level;
+ unsigned dstLevel = surf->u.tex.level;
+ unsigned width = u_minify(tex->b.b.width0, dstLevel);
+ unsigned height = u_minify(tex->b.b.height0, dstLevel);
if (surf->texture->target == PIPE_TEXTURE_CUBE) {
zslice = 0;
layer = surf->u.tex.first_layer;
}
else if (surf->texture->target == PIPE_TEXTURE_1D_ARRAY ||
- surf->texture->target == PIPE_TEXTURE_2D_ARRAY) {
+ surf->texture->target == PIPE_TEXTURE_2D_ARRAY ||
+ surf->texture->target == PIPE_TEXTURE_CUBE_ARRAY) {
zslice = 0;
layer = surf->u.tex.first_layer;
nlayers = surf->u.tex.last_layer - surf->u.tex.first_layer + 1;
@@ -775,16 +821,32 @@ svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf,
SVGA_DBG(DEBUG_VIEWS,
"Propagate surface %p to resource %p, level %u\n",
surf, tex, surf->u.tex.level);
- for (i = 0; i < nlayers; i++) {
- svga_texture_copy_handle(svga,
- s->handle, 0, 0, 0, s->real_level,
- s->real_layer + i,
- tex->handle, 0, 0, zslice, surf->u.tex.level,
- layer + i,
- u_minify(tex->b.b.width0, surf->u.tex.level),
- u_minify(tex->b.b.height0, surf->u.tex.level),
- 1);
- svga_define_texture_level(tex, layer + i, surf->u.tex.level);
+
+ if (svga_have_vgpu10(svga)) {
+ unsigned srcSubResource, dstSubResource;
+
+ for (i = 0; i < nlayers; i++) {
+ srcSubResource = (s->real_layer + i) * numMipLevels + srcLevel;
+ dstSubResource = (layer + i) * numMipLevels + dstLevel;
+
+ svga_texture_copy_region(svga,
+ s->handle, srcSubResource, 0, 0, 0,
+ tex->handle, dstSubResource, 0, 0, zslice,
+ width, height, 1);
+ svga_define_texture_level(tex, layer + i, dstLevel);
+ }
+ }
+ else {
+ for (i = 0; i < nlayers; i++) {
+ svga_texture_copy_handle(svga,
+ s->handle, 0, 0, 0, srcLevel,
+ s->real_layer + i,
+ tex->handle, 0, 0, zslice, dstLevel,
+ layer + i,
+ width, height, 1);
+
+ svga_define_texture_level(tex, layer + i, dstLevel);
+ }
}
/* Sync the surface view age with the texture age */