diff options
author | Brian Paul <[email protected]> | 2016-08-26 09:53:47 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-08-29 17:46:50 -0600 |
commit | 646afc6ff75fca5a961549ffe175877f903ef5c7 (patch) | |
tree | 38bcc490220a7cccbf0e1cac62b606897d273060 /src/gallium/drivers/svga/svga_surface.c | |
parent | b9b88516f8d3efc902696f1092519e298ceb7cdb (diff) |
svga: move surface propagation code into new function
Put new svga_propagate_rendertargets() function where all the other
surface propagation code lives.
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_surface.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_surface.c | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c index a11ce4e4448..75e76fb297e 100644 --- a/src/gallium/drivers/svga/svga_surface.c +++ b/src/gallium/drivers/svga/svga_surface.c @@ -658,6 +658,28 @@ svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf) /** + * If any of the render targets are in backing texture views, propagate any + * changes to them back to the original texture. + */ +void +svga_propagate_rendertargets(struct svga_context *svga) +{ + const unsigned num_cbufs = svga_screen(svga->pipe.screen)->max_color_buffers; + unsigned i; + + for (i = 0; i < num_cbufs; i++) { + if (svga->curr.framebuffer.cbufs[i]) { + svga_propagate_surface(svga, svga->curr.framebuffer.cbufs[i]); + } + } + + if (svga->curr.framebuffer.zsbuf) { + svga_propagate_surface(svga, svga->curr.framebuffer.zsbuf); + } +} + + +/** * Check if we should call svga_propagate_surface on the surface. */ boolean |