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authorBrian Paul <[email protected]>2012-05-22 16:53:04 -0600
committerBrian Paul <[email protected]>2012-05-25 10:02:22 -0600
commit93ea5cd80b98219100782feb3fee9d7283059036 (patch)
treef8360883a7f031fbecc10abc36aa596563d1cae7 /src/gallium/drivers/svga/svga_state.c
parentdcb4ec5ae1874d57cc668baac483654e0dfeb4aa (diff)
svga: remove the special zero-stride vertex array code
This code actually hasn't been needed for some time now. We can just treat a zero-stride vertex array like any other non-zero-stride array.
Diffstat (limited to 'src/gallium/drivers/svga/svga_state.c')
-rw-r--r--src/gallium/drivers/svga/svga_state.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_state.c b/src/gallium/drivers/svga/svga_state.c
index bb3e80a080f..55cc8417874 100644
--- a/src/gallium/drivers/svga/svga_state.c
+++ b/src/gallium/drivers/svga/svga_state.c
@@ -63,7 +63,6 @@ static const struct svga_tracked_state *hw_clear_state[] =
*/
static const struct svga_tracked_state *hw_draw_state[] =
{
- &svga_hw_update_zero_stride,
&svga_hw_fs,
&svga_hw_vs,
&svga_hw_rss,