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author | Nicolai Hähnle <[email protected]> | 2016-11-29 14:23:05 +0100 |
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committer | Nicolai Hähnle <[email protected]> | 2016-12-12 09:04:33 +0100 |
commit | fc0e009aa7c4b865f4fbd3a46a1cd5259f121f0e (patch) | |
tree | af4f1f71785ef7336e0caa8be2f1b280b67d80d8 /src/gallium/drivers/svga/svga_shader.h | |
parent | 180ae18ec591822ff05b0c141b15c801dccd0c56 (diff) |
radeonsi: pull iteration over vertex streams into GS copy shader logic
The iteration is not needed for normal vertex shaders.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_shader.h')
0 files changed, 0 insertions, 0 deletions