diff options
author | Brian Paul <[email protected]> | 2017-07-31 21:12:07 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-09-10 13:07:30 -0600 |
commit | 9de5bdb341ea6dc1c7b64a1d6ffc3b2a1a4386d1 (patch) | |
tree | 003c5101c7300c66ab0f86c5cf1a4366fc26462e /src/gallium/drivers/svga/svga_screen.c | |
parent | 0a219dd91808d0d78ef45f439eab2f908ff44ed2 (diff) |
svga: add support for FS sample mask output
This, with the previous work for sample position/id query, allows
us to enable per-sample shading for VGPU 10.1.
Note that quite a few Piglit arb_sample_shading tests still do not
pass, but many do.
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_screen.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 1febe873376..b66b560fcc0 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -345,6 +345,8 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_CUBE_MAP_ARRAY: case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_SAMPLE_SHADING: + case PIPE_CAP_FORCE_PERSAMPLE_INTERP: return sws->have_sm4_1; /* Unsupported features */ @@ -364,7 +366,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_TEXTURE_QUERY_LOD: - case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_DRAW_INDIRECT: @@ -430,7 +431,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_DEPTH_BOUNDS_TEST: case PIPE_CAP_TGSI_TXQS: - case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_SHAREABLE_SHADERS: case PIPE_CAP_DRAW_PARAMETERS: case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: |