summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/svga/svga_screen.c
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2014-08-07 02:05:10 +0200
committerMarek Olšák <[email protected]>2017-04-01 00:06:41 +0200
commit150736b5c34fc07de296454b973ae72ede215ae2 (patch)
tree54d93a00b5b0da2000e9de564d7ce2be57c51842 /src/gallium/drivers/svga/svga_screen.c
parentc011fe7452f5a0c90e1839e3549efc4c2ac665c1 (diff)
gallium: remove support for predicates from TGSI (v2)
Neved used. v2: gallivm: rename "pred" -> "exec_mask" etnaviv: remove the cap gallium: fix tgsi_instruction::Padding Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen.c')
-rw-r--r--src/gallium/drivers/svga/svga_screen.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 3a0990ebd7b..fbe0a4d4ccb 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -481,8 +481,6 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
* does it is better to defer loop unrolling to the state tracker.
*/
return 0;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 1;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
@@ -540,8 +538,6 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_MAX_TEMPS:
val = get_uint_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS, 32);
return MIN2(val, SVGA3D_TEMPREG_MAX);
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 1;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
@@ -646,8 +642,6 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return TRUE; /* XXX verify */
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_SUBROUTINES: