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authorMarek Olšák <[email protected]>2014-08-06 23:58:10 +0200
committerMarek Olšák <[email protected]>2014-08-11 21:53:57 +0200
commitc10332bbb8889d733bdaa729ef23cbd90176b55d (patch)
tree3ffd8ddb9bcc10daae13c081c5e8bbc5ac052150 /src/gallium/drivers/svga/svga_screen.c
parent718d4b97efc5792c09b824c909d1ec2998738c02 (diff)
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
This limit is fixed in Mesa core and cannot be changed. It only affects ARB_vertex_program and ARB_fragment_program. The minimum value for ARB_vertex_program is 1 according to the spec. The maximum value for ARB_vertex_program is limited to 1 by Mesa core. The value should be zero for ARB_fragment_program, because it doesn't support ARL. Finally, drivers shouldn't mess with these values arbitrarily. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_screen.c')
-rw-r--r--src/gallium/drivers/svga/svga_screen.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 9326c777526..2fcc75c45bc 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -321,7 +321,6 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS, &result))
return 32;
return MIN2(result.u, SVGA3D_TEMPREG_MAX);
- case PIPE_SHADER_CAP_MAX_ADDRS:
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
/*
* Although PS 3.0 has some addressing abilities it can only represent
@@ -379,8 +378,6 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS, &result))
return 32;
return MIN2(result.u, SVGA3D_TEMPREG_MAX);
- case PIPE_SHADER_CAP_MAX_ADDRS:
- return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 1;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: