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author | Timothy Arceri <[email protected]> | 2016-10-19 14:49:48 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e40d32b3ec0793b475004b8f36b17f1493806271 (patch) | |
tree | 7064257c277e14a14e8c261973581efd8b827180 /src/gallium/drivers/svga/svga_pipe_constants.c | |
parent | 68db0fe0346386c8d231eb81da6340b24b7878b0 (diff) |
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
This allows us to do some small tidy ups, but will also allow us to call
a new function that copies values to a shared shader info from here.
In order to make this change this function now requires
_mesa_reference_program() to have previously been called.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_constants.c')
0 files changed, 0 insertions, 0 deletions