diff options
author | Brian Paul <[email protected]> | 2015-08-13 11:00:58 -0700 |
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committer | Brian Paul <[email protected]> | 2015-09-02 09:27:43 -0600 |
commit | e054251ed11e25a080f64b92db9334c9b07c8c76 (patch) | |
tree | efef5b1ec8f9252e40032774747b2ca124a4de07 /src/gallium/drivers/svga/svga_debug.h | |
parent | 656dac120d27e060986d97e790334f67a34a6e23 (diff) |
svga: update driver for version 10 GPU interface
This is a squash commit of roughly two years of development work.
Authors include:
Brian Paul
Charmaine Lee
Thomas Hellstrom
Jakob Bornecrantz
Sinclair Yeh
Mingcheng Chen
Kai Ninomiya
MengLin Wu
The driver supports OpenGL 3.3.
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_debug.h')
-rw-r--r-- | src/gallium/drivers/svga/svga_debug.h | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h index 82c9b602d5d..039f79d4e99 100644 --- a/src/gallium/drivers/svga/svga_debug.h +++ b/src/gallium/drivers/svga/svga_debug.h @@ -29,21 +29,22 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#define DEBUG_DMA 0x1 -#define DEBUG_TGSI 0x4 -#define DEBUG_PIPE 0x8 -#define DEBUG_STATE 0x10 -#define DEBUG_SCREEN 0x20 -#define DEBUG_TEX 0x40 -#define DEBUG_SWTNL 0x80 -#define DEBUG_CONSTS 0x100 -#define DEBUG_VIEWPORT 0x200 -#define DEBUG_VIEWS 0x400 -#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */ -#define DEBUG_FLUSH 0x1000 /* flush after every draw */ -#define DEBUG_SYNC 0x2000 /* sync after every flush */ -#define DEBUG_QUERY 0x4000 -#define DEBUG_CACHE 0x8000 +#define DEBUG_DMA 0x1 +#define DEBUG_TGSI 0x4 +#define DEBUG_PIPE 0x8 +#define DEBUG_STATE 0x10 +#define DEBUG_SCREEN 0x20 +#define DEBUG_TEX 0x40 +#define DEBUG_SWTNL 0x80 +#define DEBUG_CONSTS 0x100 +#define DEBUG_VIEWPORT 0x200 +#define DEBUG_VIEWS 0x400 +#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */ +#define DEBUG_FLUSH 0x1000 /* flush after every draw */ +#define DEBUG_SYNC 0x2000 /* sync after every flush */ +#define DEBUG_QUERY 0x4000 +#define DEBUG_CACHE 0x8000 +#define DEBUG_STREAMOUT 0x10000 #ifdef DEBUG extern int SVGA_DEBUG; |