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author | Eric Anholt <[email protected]> | 2015-11-04 13:10:28 -0800 |
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committer | Eric Anholt <[email protected]> | 2015-11-04 13:32:07 -0800 |
commit | 3f7c96c36cb18a9e4616d373369a130416884bf9 (patch) | |
tree | b7e83bdd2df865ae93f3f09a5ea870e959e0850f /src/gallium/drivers/svga/svga_debug.h | |
parent | 4a951f1c0847353101d28db583e1dd397fdce9ba (diff) |
vc4: Print the rounded shader size in debug output.
It's surprising to see "0kb" printed for debug on short shaders, while
4kb alignment won't be suprising.
Diffstat (limited to 'src/gallium/drivers/svga/svga_debug.h')
0 files changed, 0 insertions, 0 deletions