diff options
author | Roland Scheidegger <[email protected]> | 2010-02-10 21:21:30 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-02-10 21:21:30 +0100 |
commit | 9381a2777c1a36c1b88de9edf04141c485569259 (patch) | |
tree | f3767cc68a9899607cf7dbf352827e067feb6f06 /src/gallium/drivers/svga/svga_context.h | |
parent | 6a509ec6dd16f93758a308a0f0eb1b032f099693 (diff) |
svga: adapt to stencil ref changes
also add some disabled code to handle blendcolor?
Diffstat (limited to 'src/gallium/drivers/svga/svga_context.h')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index f9a641c6df6..03302e2a6ec 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -116,7 +116,6 @@ struct svga_depth_stencil_state { /* SVGA3D has one ref/mask/writemask triple shared between front & * back face stencil. We really need two: */ - unsigned stencil_ref:8; unsigned stencil_mask:8; unsigned stencil_writemask:8; @@ -199,6 +198,7 @@ struct svga_state struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_blend_color blend_color; + struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; struct pipe_viewport_state viewport; @@ -376,6 +376,7 @@ struct svga_context #define SVGA_NEW_VS_RESULT 0x1000000 #define SVGA_NEW_ZERO_STRIDE 0x2000000 #define SVGA_NEW_TEXTURE_FLAGS 0x4000000 +#define SVGA_NEW_STENCIL_REF 0x8000000 |