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authorBrian Paul <[email protected]>2014-04-17 08:45:25 -0700
committerBrian Paul <[email protected]>2014-04-17 11:29:32 -0700
commit52faafa17424a3842f150019a9d76ce626019d9f (patch)
tree64d683126f97628cd0bdc13107f3aa677f4ac1a8 /src/gallium/drivers/svga/svga_context.h
parent0f5add19594e8ece38ff899cf8a100d855b6ee5a (diff)
svga: move translated vertex declaration types into svga_velems_state
Now only translate the formats once in svga_create_vertex_elements_state(). And rename the array and use the proper SVGA3dDeclType type. Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_context.h')
-rw-r--r--src/gallium/drivers/svga/svga_context.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 0daab0b3229..79cecbf3221 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -200,6 +200,7 @@ struct svga_sampler_state {
struct svga_velems_state {
unsigned count;
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+ SVGA3dDeclType decl_type[PIPE_MAX_ATTRIBS]; /**< vertex attrib formats */
};
/* Use to calculate differences between state emitted to hardware and
@@ -304,8 +305,6 @@ struct svga_hw_draw_state
*/
struct svga_sw_state
{
- unsigned ve_format[PIPE_MAX_ATTRIBS]; /* NEW_VELEMENT */
-
/* which parts we need */
boolean need_swvfetch;
boolean need_pipeline;