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author | Charmaine Lee <[email protected]> | 2017-03-15 15:18:14 -0700 |
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committer | Brian Paul <[email protected]> | 2017-04-07 13:46:43 -0600 |
commit | fed72ff6cb85fa6044335cfc41d8492458f53750 (patch) | |
tree | 77b1fd6e776ea33e1d70fa7b8d81cf08ce6da16e /src/gallium/drivers/svga/svga_context.c | |
parent | 4e17b59f6cea79df078f553376b0392fbbf1ae0a (diff) |
svga: do not emulate wide points in GS when doing transform feedback
Emulating wide points in geometry shader when doing transform feedback
is problematic. This patch disables the emulation.
Tested with piglit test ext_transform_feedback-points.
Also tested with MTT glretrace, mesa demos pointblast and spriteblast.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_context.c')
0 files changed, 0 insertions, 0 deletions