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authorSinclair Yeh <[email protected]>2015-10-13 12:58:26 -0700
committerBrian Paul <[email protected]>2015-10-22 17:19:20 -0600
commit231d53923918f4a885e74da0a063dcbf1a4353e3 (patch)
tree30362cdb09562bf5e306ff8bfbbba5615f293da0 /src/gallium/drivers/svga/svga_cmd.c
parent99effaa9658a34eb07255bb1964569c8a86e8dda (diff)
svga: Condition preemptive flush on draw emission
On ultra high resolution modes, the preemptive flush flag can be set midway through command submission, a condition that cannot be recovered from a flush-retry, causing rendering artifacts. This patch prevents a preemtive_flush until a draw has been emitted. Signed-off-by: Sinclair Yeh <[email protected]> Reviewed-by: Thomas Hellstrom <[email protected]> Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_cmd.c')
-rw-r--r--src/gallium/drivers/svga/svga_cmd.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index d3cf52f08e2..0e1e332d6cb 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -1016,6 +1016,8 @@ SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc,
*decls = declArray;
*ranges = rangeArray;
+ swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
+
return PIPE_OK;
}