diff options
author | Brian Paul <[email protected]> | 2014-01-31 17:23:11 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-02-03 12:40:13 -0700 |
commit | 97fdace6d70b6499d0490cd6ca2a4253284b386d (patch) | |
tree | 4cde216c693890b17c9bfd56ce126c10f7fb7086 /src/gallium/drivers/svga/include | |
parent | 4686f610b18a04bc6213ccadf7be1176bbda3e34 (diff) |
svga: check shader size against max command buffer size
If the shader is too large, plug in a dummy shader. This patch also
reworks the existing dummy shader code.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/include')
-rw-r--r-- | src/gallium/drivers/svga/include/svga_reg.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/include/svga_reg.h b/src/gallium/drivers/svga/include/svga_reg.h index 1b96c2ec07d..dee719d2418 100644 --- a/src/gallium/drivers/svga/include/svga_reg.h +++ b/src/gallium/drivers/svga/include/svga_reg.h @@ -889,6 +889,7 @@ typedef enum { } SVGAFifoCmdId; #define SVGA_CMD_MAX_ARGS 64 +#define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) // 32 KB /* |