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authorIlia Mirkin <[email protected]>2015-07-20 19:58:43 -0400
committerIlia Mirkin <[email protected]>2015-07-21 17:52:16 -0400
commita2a1a5805fd617e7f3cc8be44dd79b50da07ebb9 (patch)
tree7e6a9899840ea5e7fef875185f05eafc1b04d293 /src/gallium/drivers/svga/include
parent958b5c31116f46a81249d11033164354ec158556 (diff)
gallium: replace INLINE with inline
Generated by running: git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g' git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g' git checkout src/gallium/state_trackers/clover/Doxyfile and manual edits to src/gallium/include/pipe/p_compiler.h src/gallium/README.portability to remove mentions of the inline define. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/include')
-rw-r--r--src/gallium/drivers/svga/include/svga3d_shaderdefs.h2
-rw-r--r--src/gallium/drivers/svga/include/svga_overlay.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/include/svga3d_shaderdefs.h b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h
index 355edfdb702..5e00906ce36 100644
--- a/src/gallium/drivers/svga/include/svga3d_shaderdefs.h
+++ b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h
@@ -507,7 +507,7 @@ static const uint32 SVGA3D_OUTPUT_REG_DEPTH_NUM_PS20 = 1;
*----------------------------------------------------------------------
*/
-static INLINE SVGA3dShaderRegType
+static inline SVGA3dShaderRegType
SVGA3dShaderGetRegType(uint32 token)
{
SVGA3dShaderSrcToken src;
diff --git a/src/gallium/drivers/svga/include/svga_overlay.h b/src/gallium/drivers/svga/include/svga_overlay.h
index 0f242dd402c..ccbf7912e6d 100644
--- a/src/gallium/drivers/svga/include/svga_overlay.h
+++ b/src/gallium/drivers/svga/include/svga_overlay.h
@@ -133,7 +133,7 @@ struct {
*----------------------------------------------------------------------
*/
-static INLINE Bool
+static inline Bool
VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN
uint32 *width, // IN / OUT
uint32 *height, // IN / OUT