diff options
author | Brian Paul <[email protected]> | 2015-08-07 14:56:03 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-09-02 09:05:23 -0600 |
commit | 3a9252670450b80e333fadeb7c85367ab15a273e (patch) | |
tree | a07abb2c189f443990bbc6e76437c7818bcb6181 /src/gallium/drivers/svga/include/VGPU10ShaderTokens.h | |
parent | 75f92e28b40ced21fb92df6e00277733bbca7f07 (diff) |
svga: add new version 10 device header files
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/include/VGPU10ShaderTokens.h')
-rw-r--r-- | src/gallium/drivers/svga/include/VGPU10ShaderTokens.h | 489 |
1 files changed, 489 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/include/VGPU10ShaderTokens.h b/src/gallium/drivers/svga/include/VGPU10ShaderTokens.h new file mode 100644 index 00000000000..4440235890c --- /dev/null +++ b/src/gallium/drivers/svga/include/VGPU10ShaderTokens.h @@ -0,0 +1,489 @@ +/********************************************************** + * Copyright 2007-2015 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +/* + * VGPU10ShaderTokens.h -- + * + * VGPU10 shader token definitions. + * + */ + +#ifndef VGPU10SHADERTOKENS_H +#define VGPU10SHADERTOKENS_H + +/* Shader limits */ +#define VGPU10_MAX_VS_INPUTS 16 +#define VGPU10_MAX_VS_OUTPUTS 16 +#define VGPU10_MAX_GS_INPUTS 16 +#define VGPU10_MAX_GS_OUTPUTS 32 +#define VGPU10_MAX_FS_INPUTS 32 +#define VGPU10_MAX_FS_OUTPUTS 8 +#define VGPU10_MAX_TEMPS 4096 +#define VGPU10_MAX_CONSTANT_BUFFERS 14 +#define VGPU10_MAX_CONSTANT_BUFFER_ELEMENT_COUNT 4096 +#define VGPU10_MAX_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT 4096 +#define VGPU10_MAX_SAMPLERS 16 +#define VGPU10_MAX_RESOURCES 128 +#define VGPU10_MIN_TEXEL_FETCH_OFFSET -8 +#define VGPU10_MAX_TEXEL_FETCH_OFFSET 7 + +typedef enum { + VGPU10_PIXEL_SHADER = 0, + VGPU10_VERTEX_SHADER = 1, + VGPU10_GEOMETRY_SHADER = 2 +} VGPU10_PROGRAM_TYPE; + +typedef union { + struct { + unsigned int minorVersion : 4; + unsigned int majorVersion : 4; + unsigned int : 8; + unsigned int programType : 16; /* VGPU10_PROGRAM_TYPE */ + }; + uint32 value; +} VGPU10ProgramToken; + + +typedef enum { + VGPU10_OPCODE_ADD = 0, + VGPU10_OPCODE_AND = 1, + VGPU10_OPCODE_BREAK = 2, + VGPU10_OPCODE_BREAKC = 3, + VGPU10_OPCODE_CALL = 4, + VGPU10_OPCODE_CALLC = 5, + VGPU10_OPCODE_CASE = 6, + VGPU10_OPCODE_CONTINUE = 7, + VGPU10_OPCODE_CONTINUEC = 8, + VGPU10_OPCODE_CUT = 9, + VGPU10_OPCODE_DEFAULT = 10, + VGPU10_OPCODE_DERIV_RTX = 11, + VGPU10_OPCODE_DERIV_RTY = 12, + VGPU10_OPCODE_DISCARD = 13, + VGPU10_OPCODE_DIV = 14, + VGPU10_OPCODE_DP2 = 15, + VGPU10_OPCODE_DP3 = 16, + VGPU10_OPCODE_DP4 = 17, + VGPU10_OPCODE_ELSE = 18, + VGPU10_OPCODE_EMIT = 19, + VGPU10_OPCODE_EMITTHENCUT = 20, + VGPU10_OPCODE_ENDIF = 21, + VGPU10_OPCODE_ENDLOOP = 22, + VGPU10_OPCODE_ENDSWITCH = 23, + VGPU10_OPCODE_EQ = 24, + VGPU10_OPCODE_EXP = 25, + VGPU10_OPCODE_FRC = 26, + VGPU10_OPCODE_FTOI = 27, + VGPU10_OPCODE_FTOU = 28, + VGPU10_OPCODE_GE = 29, + VGPU10_OPCODE_IADD = 30, + VGPU10_OPCODE_IF = 31, + VGPU10_OPCODE_IEQ = 32, + VGPU10_OPCODE_IGE = 33, + VGPU10_OPCODE_ILT = 34, + VGPU10_OPCODE_IMAD = 35, + VGPU10_OPCODE_IMAX = 36, + VGPU10_OPCODE_IMIN = 37, + VGPU10_OPCODE_IMUL = 38, + VGPU10_OPCODE_INE = 39, + VGPU10_OPCODE_INEG = 40, + VGPU10_OPCODE_ISHL = 41, + VGPU10_OPCODE_ISHR = 42, + VGPU10_OPCODE_ITOF = 43, + VGPU10_OPCODE_LABEL = 44, + VGPU10_OPCODE_LD = 45, + VGPU10_OPCODE_LD_MS = 46, + VGPU10_OPCODE_LOG = 47, + VGPU10_OPCODE_LOOP = 48, + VGPU10_OPCODE_LT = 49, + VGPU10_OPCODE_MAD = 50, + VGPU10_OPCODE_MIN = 51, + VGPU10_OPCODE_MAX = 52, + VGPU10_OPCODE_CUSTOMDATA = 53, + VGPU10_OPCODE_MOV = 54, + VGPU10_OPCODE_MOVC = 55, + VGPU10_OPCODE_MUL = 56, + VGPU10_OPCODE_NE = 57, + VGPU10_OPCODE_NOP = 58, + VGPU10_OPCODE_NOT = 59, + VGPU10_OPCODE_OR = 60, + VGPU10_OPCODE_RESINFO = 61, + VGPU10_OPCODE_RET = 62, + VGPU10_OPCODE_RETC = 63, + VGPU10_OPCODE_ROUND_NE = 64, + VGPU10_OPCODE_ROUND_NI = 65, + VGPU10_OPCODE_ROUND_PI = 66, + VGPU10_OPCODE_ROUND_Z = 67, + VGPU10_OPCODE_RSQ = 68, + VGPU10_OPCODE_SAMPLE = 69, + VGPU10_OPCODE_SAMPLE_C = 70, + VGPU10_OPCODE_SAMPLE_C_LZ = 71, + VGPU10_OPCODE_SAMPLE_L = 72, + VGPU10_OPCODE_SAMPLE_D = 73, + VGPU10_OPCODE_SAMPLE_B = 74, + VGPU10_OPCODE_SQRT = 75, + VGPU10_OPCODE_SWITCH = 76, + VGPU10_OPCODE_SINCOS = 77, + VGPU10_OPCODE_UDIV = 78, + VGPU10_OPCODE_ULT = 79, + VGPU10_OPCODE_UGE = 80, + VGPU10_OPCODE_UMUL = 81, + VGPU10_OPCODE_UMAD = 82, + VGPU10_OPCODE_UMAX = 83, + VGPU10_OPCODE_UMIN = 84, + VGPU10_OPCODE_USHR = 85, + VGPU10_OPCODE_UTOF = 86, + VGPU10_OPCODE_XOR = 87, + VGPU10_OPCODE_DCL_RESOURCE = 88, + VGPU10_OPCODE_DCL_CONSTANT_BUFFER = 89, + VGPU10_OPCODE_DCL_SAMPLER = 90, + VGPU10_OPCODE_DCL_INDEX_RANGE = 91, + VGPU10_OPCODE_DCL_GS_OUTPUT_PRIMITIVE_TOPOLOGY = 92, + VGPU10_OPCODE_DCL_GS_INPUT_PRIMITIVE = 93, + VGPU10_OPCODE_DCL_MAX_OUTPUT_VERTEX_COUNT = 94, + VGPU10_OPCODE_DCL_INPUT = 95, + VGPU10_OPCODE_DCL_INPUT_SGV = 96, + VGPU10_OPCODE_DCL_INPUT_SIV = 97, + VGPU10_OPCODE_DCL_INPUT_PS = 98, + VGPU10_OPCODE_DCL_INPUT_PS_SGV = 99, + VGPU10_OPCODE_DCL_INPUT_PS_SIV = 100, + VGPU10_OPCODE_DCL_OUTPUT = 101, + VGPU10_OPCODE_DCL_OUTPUT_SGV = 102, + VGPU10_OPCODE_DCL_OUTPUT_SIV = 103, + VGPU10_OPCODE_DCL_TEMPS = 104, + VGPU10_OPCODE_DCL_INDEXABLE_TEMP = 105, + VGPU10_OPCODE_DCL_GLOBAL_FLAGS = 106, + VGPU10_OPCODE_IDIV = 107, + VGPU10_NUM_OPCODES /* Should be the last entry. */ +} VGPU10_OPCODE_TYPE; + +typedef enum { + VGPU10_INTERPOLATION_UNDEFINED = 0, + VGPU10_INTERPOLATION_CONSTANT = 1, + VGPU10_INTERPOLATION_LINEAR = 2, + VGPU10_INTERPOLATION_LINEAR_CENTROID = 3, + VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE = 4, + VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID = 5, + VGPU10_INTERPOLATION_LINEAR_SAMPLE = 6, /* DX10.1 */ + VGPU10_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE = 7 /* DX10.1 */ +} VGPU10_INTERPOLATION_MODE; + +typedef enum { + VGPU10_RESOURCE_DIMENSION_UNKNOWN = 0, + VGPU10_RESOURCE_DIMENSION_BUFFER = 1, + VGPU10_RESOURCE_DIMENSION_TEXTURE1D = 2, + VGPU10_RESOURCE_DIMENSION_TEXTURE2D = 3, + VGPU10_RESOURCE_DIMENSION_TEXTURE2DMS = 4, + VGPU10_RESOURCE_DIMENSION_TEXTURE3D = 5, + VGPU10_RESOURCE_DIMENSION_TEXTURECUBE = 6, + VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY = 7, + VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY = 8, + VGPU10_RESOURCE_DIMENSION_TEXTURE2DMSARRAY = 9, + VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY = 10 +} VGPU10_RESOURCE_DIMENSION; + +typedef enum { + VGPU10_SAMPLER_MODE_DEFAULT = 0, + VGPU10_SAMPLER_MODE_COMPARISON = 1, + VGPU10_SAMPLER_MODE_MONO = 2 +} VGPU10_SAMPLER_MODE; + +typedef enum { + VGPU10_INSTRUCTION_TEST_ZERO = 0, + VGPU10_INSTRUCTION_TEST_NONZERO = 1 +} VGPU10_INSTRUCTION_TEST_BOOLEAN; + +typedef enum { + VGPU10_CB_IMMEDIATE_INDEXED = 0, + VGPU10_CB_DYNAMIC_INDEXED = 1 +} VGPU10_CB_ACCESS_PATTERN; + +typedef enum { + VGPU10_PRIMITIVE_UNDEFINED = 0, + VGPU10_PRIMITIVE_POINT = 1, + VGPU10_PRIMITIVE_LINE = 2, + VGPU10_PRIMITIVE_TRIANGLE = 3, + VGPU10_PRIMITIVE_LINE_ADJ = 6, + VGPU10_PRIMITIVE_TRIANGLE_ADJ = 7 +} VGPU10_PRIMITIVE; + +typedef enum { + VGPU10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, + VGPU10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, + VGPU10_PRIMITIVE_TOPOLOGY_LINELIST = 2, + VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, + VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, + VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, + VGPU10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, + VGPU10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, + VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, + VGPU10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13 +} VGPU10_PRIMITIVE_TOPOLOGY; + +typedef enum { + VGPU10_CUSTOMDATA_COMMENT = 0, + VGPU10_CUSTOMDATA_DEBUGINFO = 1, + VGPU10_CUSTOMDATA_OPAQUE = 2, + VGPU10_CUSTOMDATA_DCL_IMMEDIATE_CONSTANT_BUFFER = 3 +} VGPU10_CUSTOMDATA_CLASS; + +typedef enum { + VGPU10_RESINFO_RETURN_FLOAT = 0, + VGPU10_RESINFO_RETURN_RCPFLOAT = 1, + VGPU10_RESINFO_RETURN_UINT = 2 +} VGPU10_RESINFO_RETURN_TYPE; + +typedef union { + struct { + unsigned int opcodeType : 11; /* VGPU10_OPCODE_TYPE */ + unsigned int interpolationMode : 4; /* VGPU10_INTERPOLATION_MODE */ + unsigned int : 3; + unsigned int testBoolean : 1; /* VGPU10_INSTRUCTION_TEST_BOOLEAN */ + unsigned int : 5; + unsigned int instructionLength : 7; + unsigned int extended : 1; + }; + struct { + unsigned int : 11; + unsigned int resourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */ + }; + struct { + unsigned int : 11; + unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */ + }; + struct { + unsigned int : 11; + unsigned int accessPattern : 1; /* VGPU10_CB_ACCESS_PATTERN */ + }; + struct { + unsigned int : 11; + unsigned int primitive : 6; /* VGPU10_PRIMITIVE */ + }; + struct { + unsigned int : 11; + unsigned int primitiveTopology : 6; /* VGPU10_PRIMITIVE_TOPOLOGY */ + }; + struct { + unsigned int : 11; + unsigned int customDataClass : 21; /* VGPU10_CUSTOMDATA_CLASS */ + }; + struct { + unsigned int : 11; + unsigned int resinfoReturnType : 2; /* VGPU10_RESINFO_RETURN_TYPE */ + unsigned int saturate : 1; + }; + struct { + unsigned int : 11; + unsigned int refactoringAllowed : 1; + }; + uint32 value; +} VGPU10OpcodeToken0; + + +typedef enum { + VGPU10_EXTENDED_OPCODE_EMPTY = 0, + VGPU10_EXTENDED_OPCODE_SAMPLE_CONTROLS +} VGPU10_EXTENDED_OPCODE_TYPE; + +typedef union { + struct { + unsigned int opcodeType : 6; /* VGPU10_EXTENDED_OPCODE_TYPE */ + unsigned int : 3; + unsigned int offsetU : 4; /* Two's complement. */ + unsigned int offsetV : 4; /* Two's complement. */ + unsigned int offsetW : 4; /* Two's complement. */ + unsigned int : 10; + unsigned int extended : 1; + }; + uint32 value; +} VGPU10OpcodeToken1; + + +typedef enum { + VGPU10_OPERAND_0_COMPONENT = 0, + VGPU10_OPERAND_1_COMPONENT = 1, + VGPU10_OPERAND_4_COMPONENT = 2, + VGPU10_OPERAND_N_COMPONENT = 3 /* Unused for now. */ +} VGPU10_OPERAND_NUM_COMPONENTS; + +typedef enum { + VGPU10_OPERAND_4_COMPONENT_MASK_MODE = 0, + VGPU10_OPERAND_4_COMPONENT_SWIZZLE_MODE = 1, + VGPU10_OPERAND_4_COMPONENT_SELECT_1_MODE = 2 +} VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE; + +#define VGPU10_OPERAND_4_COMPONENT_MASK_X 0x1 +#define VGPU10_OPERAND_4_COMPONENT_MASK_Y 0x2 +#define VGPU10_OPERAND_4_COMPONENT_MASK_Z 0x4 +#define VGPU10_OPERAND_4_COMPONENT_MASK_W 0x8 + +#define VGPU10_OPERAND_4_COMPONENT_MASK_XY (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Y) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XZ (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_Z) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XW (VGPU10_OPERAND_4_COMPONENT_MASK_X | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_YZ (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_Z) +#define VGPU10_OPERAND_4_COMPONENT_MASK_YW (VGPU10_OPERAND_4_COMPONENT_MASK_Y | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_ZW (VGPU10_OPERAND_4_COMPONENT_MASK_Z | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZ (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_Z) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XYW (VGPU10_OPERAND_4_COMPONENT_MASK_XY | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XZW (VGPU10_OPERAND_4_COMPONENT_MASK_XZ | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_YZW (VGPU10_OPERAND_4_COMPONENT_MASK_YZ | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_XYZW (VGPU10_OPERAND_4_COMPONENT_MASK_XYZ | VGPU10_OPERAND_4_COMPONENT_MASK_W) +#define VGPU10_OPERAND_4_COMPONENT_MASK_ALL VGPU10_OPERAND_4_COMPONENT_MASK_XYZW + +#define VGPU10_REGISTER_INDEX_FROM_SEMANTIC 0xffffffff + +typedef enum { + VGPU10_COMPONENT_X = 0, + VGPU10_COMPONENT_Y = 1, + VGPU10_COMPONENT_Z = 2, + VGPU10_COMPONENT_W = 3 +} VGPU10_COMPONENT_NAME; + +typedef enum { + VGPU10_OPERAND_TYPE_TEMP = 0, + VGPU10_OPERAND_TYPE_INPUT = 1, + VGPU10_OPERAND_TYPE_OUTPUT = 2, + VGPU10_OPERAND_TYPE_INDEXABLE_TEMP = 3, + VGPU10_OPERAND_TYPE_IMMEDIATE32 = 4, + VGPU10_OPERAND_TYPE_IMMEDIATE64 = 5, + VGPU10_OPERAND_TYPE_SAMPLER = 6, + VGPU10_OPERAND_TYPE_RESOURCE = 7, + VGPU10_OPERAND_TYPE_CONSTANT_BUFFER = 8, + VGPU10_OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER = 9, + VGPU10_OPERAND_TYPE_LABEL = 10, + VGPU10_OPERAND_TYPE_INPUT_PRIMITIVEID = 11, + VGPU10_OPERAND_TYPE_OUTPUT_DEPTH = 12, + VGPU10_OPERAND_TYPE_NULL = 13, + VGPU10_OPERAND_TYPE_RASTERIZER = 14, /* DX10.1 */ + VGPU10_OPERAND_TYPE_OUTPUT_COVERAGE_MASK = 15 /* DX10.1 */ +} VGPU10_OPERAND_TYPE; + +typedef enum { + VGPU10_OPERAND_INDEX_0D = 0, + VGPU10_OPERAND_INDEX_1D = 1, + VGPU10_OPERAND_INDEX_2D = 2, + VGPU10_OPERAND_INDEX_3D = 3 +} VGPU10_OPERAND_INDEX_DIMENSION; + +typedef enum { + VGPU10_OPERAND_INDEX_IMMEDIATE32 = 0, + VGPU10_OPERAND_INDEX_IMMEDIATE64 = 1, + VGPU10_OPERAND_INDEX_RELATIVE = 2, + VGPU10_OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE = 3, + VGPU10_OPERAND_INDEX_IMMEDIATE64_PLUS_RELATIVE = 4 +} VGPU10_OPERAND_INDEX_REPRESENTATION; + +typedef union { + struct { + unsigned int numComponents : 2; /* VGPU10_OPERAND_NUM_COMPONENTS */ + unsigned int selectionMode : 2; /* VGPU10_OPERAND_4_COMPONENT_SELECTION_MODE */ + unsigned int mask : 4; /* D3D10_SB_OPERAND_4_COMPONENT_MASK_* */ + unsigned int : 4; + unsigned int operandType : 8; /* VGPU10_OPERAND_TYPE */ + unsigned int indexDimension : 2; /* VGPU10_OPERAND_INDEX_DIMENSION */ + unsigned int index0Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */ + unsigned int index1Representation : 3; /* VGPU10_OPERAND_INDEX_REPRESENTATION */ + unsigned int : 3; + unsigned int extended : 1; + }; + struct { + unsigned int : 4; + unsigned int swizzleX : 2; /* VGPU10_COMPONENT_NAME */ + unsigned int swizzleY : 2; /* VGPU10_COMPONENT_NAME */ + unsigned int swizzleZ : 2; /* VGPU10_COMPONENT_NAME */ + unsigned int swizzleW : 2; /* VGPU10_COMPONENT_NAME */ + }; + struct { + unsigned int : 4; + unsigned int selectMask : 2; /* VGPU10_COMPONENT_NAME */ + }; + uint32 value; +} VGPU10OperandToken0; + + +typedef enum { + VGPU10_EXTENDED_OPERAND_EMPTY = 0, + VGPU10_EXTENDED_OPERAND_MODIFIER = 1 +} VGPU10_EXTENDED_OPERAND_TYPE; + +typedef enum { + VGPU10_OPERAND_MODIFIER_NONE = 0, + VGPU10_OPERAND_MODIFIER_NEG = 1, + VGPU10_OPERAND_MODIFIER_ABS = 2, + VGPU10_OPERAND_MODIFIER_ABSNEG = 3 +} VGPU10_OPERAND_MODIFIER; + +typedef union { + struct { + unsigned int extendedOperandType : 6; /* VGPU10_EXTENDED_OPERAND_TYPE */ + unsigned int operandModifier : 8; /* VGPU10_OPERAND_MODIFIER */ + unsigned int : 17; + unsigned int extended : 1; + }; + uint32 value; +} VGPU10OperandToken1; + + +typedef enum { + VGPU10_RETURN_TYPE_UNORM = 1, + VGPU10_RETURN_TYPE_SNORM = 2, + VGPU10_RETURN_TYPE_SINT = 3, + VGPU10_RETURN_TYPE_UINT = 4, + VGPU10_RETURN_TYPE_FLOAT = 5, + VGPU10_RETURN_TYPE_MIXED = 6 +} VGPU10_RESOURCE_RETURN_TYPE; + +typedef union { + struct { + unsigned int component0 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */ + unsigned int component1 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */ + unsigned int component2 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */ + unsigned int component3 : 4; /* VGPU10_RESOURCE_RETURN_TYPE */ + }; + uint32 value; +} VGPU10ResourceReturnTypeToken; + + +typedef enum { + VGPU10_NAME_UNDEFINED = 0, + VGPU10_NAME_POSITION = 1, + VGPU10_NAME_CLIP_DISTANCE = 2, + VGPU10_NAME_CULL_DISTANCE = 3, + VGPU10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, + VGPU10_NAME_VIEWPORT_ARRAY_INDEX = 5, + VGPU10_NAME_VERTEX_ID = 6, + VGPU10_NAME_PRIMITIVE_ID = 7, + VGPU10_NAME_INSTANCE_ID = 8, + VGPU10_NAME_IS_FRONT_FACE = 9, + VGPU10_NAME_SAMPLE_INDEX = 10, +} VGPU10_SYSTEM_NAME; + +typedef union { + struct { + unsigned int name : 16; /* VGPU10_SYSTEM_NAME */ + }; + uint32 value; +} VGPU10NameToken; + +#endif |