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authorDave Airlie <[email protected]>2020-03-10 10:15:21 +1000
committerMarge Bot <[email protected]>2020-05-06 06:20:37 +0000
commit026bf2659975817cb8fceb759eb80b2459df8c06 (patch)
tree7b99a282a42b000813d6d10592f92551648d8a4a /src/gallium/drivers/softpipe
parent609a3bea16b14cd5bbc59c702b91367ed768d629 (diff)
draw: introduce sampler num samples + stride members
This adds the num samples + sampler stride into the texture mapping paths, currently drivers just pass 0 for now. Reviewed-by: Roland Scheidegger <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index ec1572646a2..14e44d1de9f 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -264,7 +264,7 @@ prepare_shader_sampling(
shader_type,
i,
width0, tex->height0, num_layers,
- first_level, last_level,
+ first_level, last_level, 0, 0,
addr,
row_stride, img_stride, mip_offsets);
}