diff options
author | Tom Stellard <[email protected]> | 2012-01-14 08:46:05 -0500 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2012-01-30 13:37:00 -0500 |
commit | 6b63e25b3d7a6ac0bd738c139ead0c7e7ad84368 (patch) | |
tree | cd2731a2d948eb1cd48e1783b4045e8f8fce4e3b /src/gallium/drivers/softpipe | |
parent | 9ee1bcf7a5442ccb517a5cfbaf024755bd4d2738 (diff) |
gallium: Prefix #defines in tgsi_exec.h with TGSI_
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_blend.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_depth_test.c | 104 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_fs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_setup.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.c | 362 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.h | 24 |
7 files changed, 277 insertions, 277 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index e745aa80619..9d456b5eb4d 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -62,7 +62,7 @@ struct quad_header_input { int x0, y0; /**< quad window pos, always even */ - float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */ + float coverage[TGSI_QUAD_SIZE]; /**< fragment coverage for antialiasing */ unsigned facing:1; /**< Front (0) or back (1) facing? */ unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */ }; @@ -83,9 +83,9 @@ struct quad_header_inout struct quad_header_output { /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; - uint8_t stencil[QUAD_SIZE]; + float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; + float depth[TGSI_QUAD_SIZE]; + uint8_t stencil[TGSI_QUAD_SIZE]; }; diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index d546b149573..3fa672ffa88 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -267,8 +267,8 @@ blend_quad(struct quad_stage *qs, static const float zero[4] = { 0, 0, 0, 0 }; static const float one[4] = { 1, 1, 1, 1 }; struct softpipe_context *softpipe = qs->softpipe; - float source[4][QUAD_SIZE] = { { 0 } }; - float blend_dest[4][QUAD_SIZE]; + float source[4][TGSI_QUAD_SIZE] = { { 0 } }; + float blend_dest[4][TGSI_QUAD_SIZE]; /* * Compute src/first term RGB @@ -576,7 +576,7 @@ blend_quad(struct quad_stage *qs, break; case PIPE_BLENDFACTOR_INV_SRC_ALPHA: { - float one_minus_alpha[QUAD_SIZE]; + float one_minus_alpha[TGSI_QUAD_SIZE]; VEC4_SUB(one_minus_alpha, one, quadColor[3]); VEC4_MUL(blend_dest[0], blend_dest[0], one_minus_alpha); /* R */ VEC4_MUL(blend_dest[1], blend_dest[1], one_minus_alpha); /* G */ @@ -671,7 +671,7 @@ blend_quad(struct quad_stage *qs, /* fall-through */ case PIPE_BLENDFACTOR_INV_SRC_ALPHA: { - float one_minus_alpha[QUAD_SIZE]; + float one_minus_alpha[TGSI_QUAD_SIZE]; VEC4_SUB(one_minus_alpha, one, quadColor[3]); VEC4_MUL(blend_dest[3], blend_dest[3], one_minus_alpha); /* A */ } @@ -786,7 +786,7 @@ clamp_colors(float (*quadColor)[4]) { unsigned i, j; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { for (i = 0; i < 4; i++) { quadColor[i][j] = CLAMP(quadColor[i][j], 0.0F, 1.0F); } @@ -859,7 +859,7 @@ blend_fallback(struct quad_stage *qs, { /* which blend/mask state index to use: */ const uint blend_buf = blend->independent_blend_enable ? cbuf : 0; - float dest[4][QUAD_SIZE]; + float dest[4][TGSI_QUAD_SIZE]; struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe->cbuf_cache[cbuf], quads[0]->input.x0, @@ -876,12 +876,12 @@ blend_fallback(struct quad_stage *qs, for (q = 0; q < nr; q++) { struct quad_header *quad = quads[q]; float (*quadColor)[4]; - float temp_quad_color[QUAD_SIZE][4]; + float temp_quad_color[TGSI_QUAD_SIZE][4]; const int itx = (quad->input.x0 & (TILE_SIZE-1)); const int ity = (quad->input.y0 & (TILE_SIZE-1)); if (write_all) { - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { for (i = 0; i < 4; i++) { temp_quad_color[i][j] = quad->output.color[0][i][j]; } @@ -900,7 +900,7 @@ blend_fallback(struct quad_stage *qs, /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { @@ -932,7 +932,7 @@ blend_fallback(struct quad_stage *qs, /* Output color values */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); @@ -953,9 +953,9 @@ blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs, { const struct blend_quad_stage *bqs = blend_quad_stage(qs); static const float one[4] = { 1, 1, 1, 1 }; - float one_minus_alpha[QUAD_SIZE]; - float dest[4][QUAD_SIZE]; - float source[4][QUAD_SIZE]; + float one_minus_alpha[TGSI_QUAD_SIZE]; + float dest[4][TGSI_QUAD_SIZE]; + float source[4][TGSI_QUAD_SIZE]; uint i, j, q; struct softpipe_cached_tile *tile @@ -971,7 +971,7 @@ blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs, const int ity = (quad->input.y0 & (TILE_SIZE-1)); /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { @@ -1011,7 +1011,7 @@ blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs, rebase_colors(bqs->base_format[0], quadColor); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); @@ -1029,7 +1029,7 @@ blend_single_add_one_one(struct quad_stage *qs, unsigned nr) { const struct blend_quad_stage *bqs = blend_quad_stage(qs); - float dest[4][QUAD_SIZE]; + float dest[4][TGSI_QUAD_SIZE]; uint i, j, q; struct softpipe_cached_tile *tile @@ -1044,7 +1044,7 @@ blend_single_add_one_one(struct quad_stage *qs, const int ity = (quad->input.y0 & (TILE_SIZE-1)); /* get/swizzle dest colors */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { @@ -1073,7 +1073,7 @@ blend_single_add_one_one(struct quad_stage *qs, rebase_colors(bqs->base_format[0], quadColor); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); @@ -1116,7 +1116,7 @@ single_output_color(struct quad_stage *qs, rebase_colors(bqs->base_format[0], quadColor); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 529a5ad5a4e..0f5c77052af 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -45,11 +45,11 @@ struct depth_data { struct pipe_surface *ps; enum pipe_format format; - unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */ - unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */ - ubyte stencilVals[QUAD_SIZE]; + unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */ + unsigned qzzzz[TGSI_QUAD_SIZE]; /**< Z values from the quad */ + ubyte stencilVals[TGSI_QUAD_SIZE]; boolean use_shader_stencil_refs; - ubyte shader_stencil_refs[QUAD_SIZE]; + ubyte shader_stencil_refs[TGSI_QUAD_SIZE]; struct softpipe_cached_tile *tile; }; @@ -64,14 +64,14 @@ get_depth_stencil_values( struct depth_data *data, switch (data->format) { case PIPE_FORMAT_Z16_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth16[y][x]; } break; case PIPE_FORMAT_Z32_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth32[y][x]; @@ -79,7 +79,7 @@ get_depth_stencil_values( struct depth_data *data, break; case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth32[y][x] & 0xffffff; @@ -88,7 +88,7 @@ get_depth_stencil_values( struct depth_data *data, break; case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_UINT_Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth32[y][x] >> 8; @@ -96,7 +96,7 @@ get_depth_stencil_values( struct depth_data *data, } break; case PIPE_FORMAT_S8_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = 0; @@ -104,14 +104,14 @@ get_depth_stencil_values( struct depth_data *data, } break; case PIPE_FORMAT_Z32_FLOAT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth32[y][x]; } break; case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); data->bzzzz[j] = tile->data.depth64[y][x] & 0xffffffff; @@ -164,7 +164,7 @@ convert_quad_depth( struct depth_data *data, { float scale = 65535.0; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } @@ -173,7 +173,7 @@ convert_quad_depth( struct depth_data *data, { double scale = (double) (uint) ~0UL; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } @@ -183,7 +183,7 @@ convert_quad_depth( struct depth_data *data, { float scale = (float) ((1 << 24) - 1); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } @@ -193,7 +193,7 @@ convert_quad_depth( struct depth_data *data, { float scale = (float) ((1 << 24) - 1); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } } @@ -203,7 +203,7 @@ convert_quad_depth( struct depth_data *data, { union fi fui; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { fui.f = quad->output.depth[j]; data->qzzzz[j] = fui.ui; } @@ -236,7 +236,7 @@ convert_quad_stencil( struct depth_data *data, case PIPE_FORMAT_S8_UINT: case PIPE_FORMAT_Z32_FLOAT: case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->shader_stencil_refs[j] = ((unsigned)(quad->output.stencil[j])); } break; @@ -259,7 +259,7 @@ write_depth_stencil_values( struct depth_data *data, /* put updated Z values back into cached tile */ switch (data->format) { case PIPE_FORMAT_Z16_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth16[y][x] = (ushort) data->bzzzz[j]; @@ -267,49 +267,49 @@ write_depth_stencil_values( struct depth_data *data, break; case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z32_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = data->bzzzz[j]; } break; case PIPE_FORMAT_Z24_UNORM_S8_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j]; } break; case PIPE_FORMAT_S8_UINT_Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j]; } break; case PIPE_FORMAT_X8Z24_UNORM: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = data->bzzzz[j] << 8; } break; case PIPE_FORMAT_S8_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.stencil8[y][x] = data->stencilVals[j]; } break; case PIPE_FORMAT_Z32_FLOAT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = data->bzzzz[j]; } break; case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int x = quad->input.x0 % TILE_SIZE + (j & 1); int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth64[y][x] = (uint64_t)data->bzzzz[j] | ((uint64_t)data->stencilVals[j] << 32); @@ -344,9 +344,9 @@ do_stencil_test(struct depth_data *data, { unsigned passMask = 0x0; unsigned j; - ubyte refs[QUAD_SIZE]; + ubyte refs[TGSI_QUAD_SIZE]; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->use_shader_stencil_refs) refs[j] = data->shader_stencil_refs[j] & valMask; else @@ -358,42 +358,42 @@ do_stencil_test(struct depth_data *data, /* passMask = 0x0 */ break; case PIPE_FUNC_LESS: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] < (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_EQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] == (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_LEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] <= (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_GREATER: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] > (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_NOTEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] != (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_GEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (refs[j] >= (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } @@ -425,10 +425,10 @@ apply_stencil_op(struct depth_data *data, unsigned mask, unsigned op, ubyte ref, ubyte wrtMask) { unsigned j; - ubyte newstencil[QUAD_SIZE]; - ubyte refs[QUAD_SIZE]; + ubyte newstencil[TGSI_QUAD_SIZE]; + ubyte refs[TGSI_QUAD_SIZE]; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { newstencil[j] = data->stencilVals[j]; if (data->use_shader_stencil_refs) refs[j] = data->shader_stencil_refs[j]; @@ -441,21 +441,21 @@ apply_stencil_op(struct depth_data *data, /* no-op */ break; case PIPE_STENCIL_OP_ZERO: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { newstencil[j] = 0; } } break; case PIPE_STENCIL_OP_REPLACE: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { newstencil[j] = refs[j]; } } break; case PIPE_STENCIL_OP_INCR: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { if (data->stencilVals[j] < STENCIL_MAX) { newstencil[j] = data->stencilVals[j] + 1; @@ -464,7 +464,7 @@ apply_stencil_op(struct depth_data *data, } break; case PIPE_STENCIL_OP_DECR: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { if (data->stencilVals[j] > 0) { newstencil[j] = data->stencilVals[j] - 1; @@ -473,21 +473,21 @@ apply_stencil_op(struct depth_data *data, } break; case PIPE_STENCIL_OP_INCR_WRAP: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { newstencil[j] = data->stencilVals[j] + 1; } } break; case PIPE_STENCIL_OP_DECR_WRAP: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { newstencil[j] = data->stencilVals[j] - 1; } } break; case PIPE_STENCIL_OP_INVERT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (mask & (1 << j)) { newstencil[j] = ~data->stencilVals[j]; } @@ -502,12 +502,12 @@ apply_stencil_op(struct depth_data *data, */ if (wrtMask != STENCIL_MAX) { /* apply bit-wise stencil buffer writemask */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & data->stencilVals[j]); } } else { - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { data->stencilVals[j] = newstencil[j]; } } @@ -537,37 +537,37 @@ depth_test_quad(struct quad_stage *qs, /* Note this is pretty much a single sse or cell instruction. * Like this: quad->mask &= (quad->outputs.depth < zzzz); */ - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] < data->bzzzz[j]) zmask |= 1 << j; } break; case PIPE_FUNC_EQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] == data->bzzzz[j]) zmask |= 1 << j; } break; case PIPE_FUNC_LEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] <= data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_GREATER: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] > data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_NOTEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] != data->bzzzz[j]) zmask |= (1 << j); } break; case PIPE_FUNC_GEQUAL: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (data->qzzzz[j] >= data->bzzzz[j]) zmask |= (1 << j); } @@ -588,7 +588,7 @@ depth_test_quad(struct quad_stage *qs, * data due to stencil changes. */ if (softpipe->depth_stencil->depth.writemask) { - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { data->bzzzz[j] = data->qzzzz[j]; } diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 7800ba8442f..8ec1aa2fc63 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -90,7 +90,7 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad) for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) { float (*quadColor)[4] = quad->output.color[cbuf]; unsigned j; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { assert(quad->input.coverage[j] >= 0.0); assert(quad->input.coverage[j] <= 1.0); quadColor[3][j] *= quad->input.coverage[j]; diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 0d67af3eb74..6b15c876881 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -625,11 +625,11 @@ setup_tri_coefficients(struct setup_context *setup) switch (vinfo->attrib[fragSlot].interp_mode) { case INTERP_CONSTANT: - for (j = 0; j < NUM_CHANNELS; j++) + for (j = 0; j < TGSI_NUM_CHANNELS; j++) const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); break; case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) { + for (j = 0; j < TGSI_NUM_CHANNELS; j++) { tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmid[vertSlot][j], setup->vmax[vertSlot][j], @@ -639,7 +639,7 @@ setup_tri_coefficients(struct setup_context *setup) } break; case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) { + for (j = 0; j < TGSI_NUM_CHANNELS; j++) { tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmid[vertSlot][j], setup->vmax[vertSlot][j], @@ -981,11 +981,11 @@ setup_line_coefficients(struct setup_context *setup, switch (vinfo->attrib[fragSlot].interp_mode) { case INTERP_CONSTANT: - for (j = 0; j < NUM_CHANNELS; j++) + for (j = 0; j < TGSI_NUM_CHANNELS; j++) const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); break; case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) { + for (j = 0; j < TGSI_NUM_CHANNELS; j++) { line_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmax[vertSlot][j], fsInfo->input_cylindrical_wrap[fragSlot] & (1 << j), @@ -994,7 +994,7 @@ setup_line_coefficients(struct setup_context *setup, } break; case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) { + for (j = 0; j < TGSI_NUM_CHANNELS; j++) { line_apply_cylindrical_wrap(setup->vmin[vertSlot][j], setup->vmax[vertSlot][j], fsInfo->input_cylindrical_wrap[fragSlot] & (1 << j), @@ -1241,11 +1241,11 @@ sp_setup_point(struct setup_context *setup, case INTERP_CONSTANT: /* fall-through */ case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) + for (j = 0; j < TGSI_NUM_CHANNELS; j++) const_coeff(setup, &setup->coef[fragSlot], vertSlot, j); break; case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) + for (j = 0; j < TGSI_NUM_CHANNELS; j++) point_persp_coeff(setup, setup->vprovoke, &setup->coef[fragSlot], vertSlot, j); break; diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index bd0546e0215..d54e02e40cd 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -559,9 +559,9 @@ wrap_array_layer(const float coord[4], unsigned size, int layer[4]) */ static float compute_lambda_1d(const struct sp_sampler_variant *samp, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE]) + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE]) { const struct pipe_resource *texture = samp->view->texture; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); @@ -574,9 +574,9 @@ compute_lambda_1d(const struct sp_sampler_variant *samp, static float compute_lambda_2d(const struct sp_sampler_variant *samp, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE]) + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE]) { const struct pipe_resource *texture = samp->view->texture; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); @@ -593,9 +593,9 @@ compute_lambda_2d(const struct sp_sampler_variant *samp, static float compute_lambda_3d(const struct sp_sampler_variant *samp, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE]) + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE]) { const struct pipe_resource *texture = samp->view->texture; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); @@ -622,9 +622,9 @@ compute_lambda_3d(const struct sp_sampler_variant *samp, */ static float compute_lambda_vert(const struct sp_sampler_variant *samp, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE]) + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE]) { return 0.0f; } @@ -826,7 +826,7 @@ pot_level_size(unsigned base_pot, unsigned level) static void -print_sample(const char *function, float rgba[NUM_CHANNELS][QUAD_SIZE]) +print_sample(const char *function, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { debug_printf("%s %g %g %g %g, %g %g %g %g, %g %g %g %g, %g %g %g %g\n", function, @@ -841,12 +841,12 @@ print_sample(const char *function, float rgba[NUM_CHANNELS][QUAD_SIZE]) */ static INLINE void img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; @@ -860,7 +860,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, addr.value = 0; addr.bits.level = samp->level; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int c; float u = s[j] * xpot - 0.5F; @@ -904,12 +904,12 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, static INLINE void img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; @@ -921,7 +921,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, addr.value = 0; addr.bits.level = samp->level; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int c; float u = s[j] * xpot; @@ -948,12 +948,12 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, static INLINE void img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; @@ -965,7 +965,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, addr.value = 0; addr.bits.level = samp->level; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int c; float u = s[j] * xpot; @@ -1001,12 +1001,12 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, static void img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1025,7 +1025,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, samp->nearest_texcoord_s(s, width, x); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_2d(samp, addr, x[j], 0); int c; for (c = 0; c < 4; c++) { @@ -1041,12 +1041,12 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, static void img_filter_1d_array_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1066,7 +1066,7 @@ img_filter_1d_array_nearest(struct tgsi_sampler *tgsi_sampler, samp->nearest_texcoord_s(s, width, x); wrap_array_layer(t, texture->array_size, layer); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_1d_array(samp, addr, x[j], layer[j]); int c; for (c = 0; c < 4; c++) { @@ -1082,12 +1082,12 @@ img_filter_1d_array_nearest(struct tgsi_sampler *tgsi_sampler, static void img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1110,7 +1110,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, samp->nearest_texcoord_s(s, width, x); samp->nearest_texcoord_t(t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_2d(samp, addr, x[j], y[j]); int c; for (c = 0; c < 4; c++) { @@ -1126,12 +1126,12 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, static void img_filter_2d_array_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1154,7 +1154,7 @@ img_filter_2d_array_nearest(struct tgsi_sampler *tgsi_sampler, samp->nearest_texcoord_t(t, height, y); wrap_array_layer(p, texture->array_size, layer); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_2d_array(samp, addr, x[j], y[j], layer[j]); int c; for (c = 0; c < 4; c++) { @@ -1178,12 +1178,12 @@ face(union tex_tile_address addr, unsigned face ) static void img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1206,7 +1206,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, samp->nearest_texcoord_s(s, width, x); samp->nearest_texcoord_t(t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_2d(samp, face(addr, faces[j]), x[j], y[j]); int c; for (c = 0; c < 4; c++) { @@ -1222,12 +1222,12 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, static void img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1252,7 +1252,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, addr.value = 0; addr.bits.level = samp->level; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *out = get_texel_3d(samp, addr, x[j], y[j], z[j]); int c; for (c = 0; c < 4; c++) { @@ -1264,12 +1264,12 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, static void img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1289,7 +1289,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_s(s, width, x0, x1, xw); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *tx0 = get_texel_2d(samp, addr, x0[j], 0); const float *tx1 = get_texel_2d(samp, addr, x1[j], 0); int c; @@ -1304,12 +1304,12 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, static void img_filter_1d_array_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1330,7 +1330,7 @@ img_filter_1d_array_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_s(s, width, x0, x1, xw); wrap_array_layer(t, texture->array_size, layer); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *tx0 = get_texel_1d_array(samp, addr, x0[j], layer[j]); const float *tx1 = get_texel_1d_array(samp, addr, x1[j], layer[j]); int c; @@ -1345,12 +1345,12 @@ img_filter_1d_array_linear(struct tgsi_sampler *tgsi_sampler, static void img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1373,7 +1373,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_s(s, width, x0, x1, xw); samp->linear_texcoord_t(t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *tx0 = get_texel_2d(samp, addr, x0[j], y0[j]); const float *tx1 = get_texel_2d(samp, addr, x1[j], y0[j]); const float *tx2 = get_texel_2d(samp, addr, x0[j], y1[j]); @@ -1392,12 +1392,12 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, static void img_filter_2d_array_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1421,7 +1421,7 @@ img_filter_2d_array_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_t(t, height, y0, y1, yw); wrap_array_layer(p, texture->array_size, layer); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float *tx0 = get_texel_2d_array(samp, addr, x0[j], y0[j], layer[j]); const float *tx1 = get_texel_2d_array(samp, addr, x1[j], y0[j], layer[j]); const float *tx2 = get_texel_2d_array(samp, addr, x0[j], y1[j], layer[j]); @@ -1440,12 +1440,12 @@ img_filter_2d_array_linear(struct tgsi_sampler *tgsi_sampler, static void img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1469,7 +1469,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_s(s, width, x0, x1, xw); samp->linear_texcoord_t(t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { union tex_tile_address addrj = face(addr, faces[j]); const float *tx0 = get_texel_2d(samp, addrj, x0[j], y0[j]); const float *tx1 = get_texel_2d(samp, addrj, x1[j], y0[j]); @@ -1489,12 +1489,12 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, static void img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1520,7 +1520,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, samp->linear_texcoord_t(t, height, y0, y1, yw); samp->linear_texcoord_p(p, depth, z0, z1, zw); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { int c; const float *tx00 = get_texel_3d(samp, addr, x0[j], y0[j], z0[j]); @@ -1551,12 +1551,12 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, static INLINE void compute_lod(const struct pipe_sampler_state *sampler, const float biased_lambda, - const float lodbias[QUAD_SIZE], - float lod[QUAD_SIZE]) + const float lodbias[TGSI_QUAD_SIZE], + float lod[TGSI_QUAD_SIZE]) { uint i; - for (i = 0; i < QUAD_SIZE; i++) { + for (i = 0; i < TGSI_QUAD_SIZE; i++) { lod[i] = biased_lambda + lodbias[i]; lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod); } @@ -1565,18 +1565,18 @@ compute_lod(const struct pipe_sampler_state *sampler, static void mip_filter_linear(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; int level0; float lambda; - float lod[QUAD_SIZE]; + float lod[TGSI_QUAD_SIZE]; if (control == tgsi_sampler_lod_bias) { lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; @@ -1612,7 +1612,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, samp->level = level0+1; samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); } @@ -1632,17 +1632,17 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, */ static void mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; float lambda; - float lod[QUAD_SIZE]; + float lod[TGSI_QUAD_SIZE]; if (control == tgsi_sampler_lod_bias) { lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; @@ -1675,16 +1675,16 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, static void mip_filter_none(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); float lambda; - float lod[QUAD_SIZE]; + float lod[TGSI_QUAD_SIZE]; if (control == tgsi_sampler_lod_bias) { lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; @@ -1743,14 +1743,14 @@ create_filter_table(void) */ static void img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, const float dudx, const float dvdx, const float dudy, const float dvdy, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; @@ -1781,10 +1781,10 @@ img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, float box_u = 2.0 / d * sqrt(d*C*F); /* box_u -> half of bbox with */ float box_v = 2.0 / d * sqrt(A*d*F); /* box_v -> half of bbox height */ - float rgba_temp[NUM_CHANNELS][QUAD_SIZE]; - float s_buffer[QUAD_SIZE]; - float t_buffer[QUAD_SIZE]; - float weight_buffer[QUAD_SIZE]; + float rgba_temp[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; + float s_buffer[TGSI_QUAD_SIZE]; + float t_buffer[TGSI_QUAD_SIZE]; + float weight_buffer[TGSI_QUAD_SIZE]; unsigned buffer_next; int j; float den;// = 0.0F; @@ -1810,7 +1810,7 @@ img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, */ ddq = 2 * A; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { /* Heckbert MS thesis, p. 59; scan over the bounding box of the ellipse * and incrementally update the value of Ax^2+Bxy*Cy^2; when this * value, q, is less than F, we're inside the ellipse @@ -1847,7 +1847,7 @@ img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, t_buffer[buffer_next] = v / ((float) height); buffer_next++; - if (buffer_next == QUAD_SIZE) { + if (buffer_next == TGSI_QUAD_SIZE) { /* 4 texel coords are in the buffer -> read it now */ unsigned jj; /* it is assumed that samp->min_img_filter is set to @@ -1928,18 +1928,18 @@ img_filter_2d_ewa(struct tgsi_sampler *tgsi_sampler, */ static void mip_filter_linear_aniso(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; int level0; float lambda; - float lod[QUAD_SIZE]; + float lod[TGSI_QUAD_SIZE]; float s_to_u = u_minify(texture->width0, samp->view->u.tex.first_level); float t_to_v = u_minify(texture->height0, samp->view->u.tex.first_level); @@ -2028,18 +2028,18 @@ mip_filter_linear_aniso(struct tgsi_sampler *tgsi_sampler, static void mip_filter_linear_2d_linear_repeat_POT( struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_resource *texture = samp->view->texture; int level0; float lambda; - float lod[QUAD_SIZE]; + float lod[TGSI_QUAD_SIZE]; if (control == tgsi_sampler_lod_bias) { lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; @@ -2077,7 +2077,7 @@ mip_filter_linear_2d_linear_repeat_POT( samp->level = level0+1; img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); } @@ -2096,12 +2096,12 @@ mip_filter_linear_2d_linear_repeat_POT( */ static void sample_compare(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); const struct pipe_sampler_state *sampler = samp->sampler; @@ -2206,12 +2206,12 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, */ static void sample_cube(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); unsigned j; @@ -2251,7 +2251,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, if (arx >= ary && arx >= arz) { float sign = (rx >= 0.0F) ? 1.0F : -1.0F; uint face = (rx >= 0.0F) ? PIPE_TEX_FACE_POS_X : PIPE_TEX_FACE_NEG_X; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float ima = -0.5F / fabsf(s[j]); ssss[j] = sign * p[j] * ima + 0.5F; tttt[j] = t[j] * ima + 0.5F; @@ -2261,7 +2261,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, else if (ary >= arx && ary >= arz) { float sign = (ry >= 0.0F) ? 1.0F : -1.0F; uint face = (ry >= 0.0F) ? PIPE_TEX_FACE_POS_Y : PIPE_TEX_FACE_NEG_Y; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float ima = -0.5F / fabsf(t[j]); ssss[j] = -s[j] * ima + 0.5F; tttt[j] = sign * -p[j] * ima + 0.5F; @@ -2271,7 +2271,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, else { float sign = (rz >= 0.0F) ? 1.0F : -1.0F; uint face = (rz >= 0.0F) ? PIPE_TEX_FACE_POS_Z : PIPE_TEX_FACE_NEG_Z; - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { const float ima = -0.5F / fabsf(p[j]); ssss[j] = sign * -s[j] * ima + 0.5F; tttt[j] = t[j] * ima + 0.5F; @@ -2288,8 +2288,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, } static void do_swizzling(const struct sp_sampler_variant *samp, - float in[NUM_CHANNELS][QUAD_SIZE], - float out[NUM_CHANNELS][QUAD_SIZE]) + float in[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE], + float out[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { int j; const unsigned swizzle_r = samp->key.bits.swizzle_r; @@ -2360,15 +2360,15 @@ static void do_swizzling(const struct sp_sampler_variant *samp, static void sample_swizzle(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); - float rgba_temp[NUM_CHANNELS][QUAD_SIZE]; + float rgba_temp[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; samp->sample_target(tgsi_sampler, s, t, p, c0, control, rgba_temp); @@ -2634,12 +2634,12 @@ sample_get_dims(struct tgsi_sampler *tgsi_sampler, int level, via the TGSI TXF opcode. */ static void sample_get_texels(struct tgsi_sampler *tgsi_sampler, - const int v_i[QUAD_SIZE], - const int v_j[QUAD_SIZE], - const int v_k[QUAD_SIZE], - const int lod[QUAD_SIZE], + const int v_i[TGSI_QUAD_SIZE], + const int v_j[TGSI_QUAD_SIZE], + const int v_k[TGSI_QUAD_SIZE], + const int lod[TGSI_QUAD_SIZE], const int8_t offset[3], - float rgba[NUM_CHANNELS][QUAD_SIZE]) + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) { const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler); union tex_tile_address addr; @@ -2657,7 +2657,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, switch(texture->target) { case PIPE_TEXTURE_1D: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { tx = get_texel_2d(samp, addr, v_i[j] + offset[0], 0); for (c = 0; c < 4; c++) { rgba[c][j] = tx[c]; @@ -2665,7 +2665,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, } break; case PIPE_TEXTURE_1D_ARRAY: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { tx = get_texel_1d_array(samp, addr, v_i[j] + offset[0], v_j[j] + offset[1]); for (c = 0; c < 4; c++) { @@ -2675,7 +2675,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, break; case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { tx = get_texel_2d(samp, addr, v_i[j] + offset[0], v_j[j] + offset[1]); for (c = 0; c < 4; c++) { @@ -2684,7 +2684,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, } break; case PIPE_TEXTURE_2D_ARRAY: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { tx = get_texel_2d_array(samp, addr, v_i[j] + offset[0], v_j[j] + offset[1], v_k[j] + offset[2]); @@ -2694,7 +2694,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, } break; case PIPE_TEXTURE_3D: - for (j = 0; j < QUAD_SIZE; j++) { + for (j = 0; j < TGSI_QUAD_SIZE; j++) { tx = get_texel_3d(samp, addr, v_i[j] + offset[0], v_j[j] + offset[1], v_k[j] + offset[2]); @@ -2710,7 +2710,7 @@ sample_get_texels(struct tgsi_sampler *tgsi_sampler, } if (need_swizzle) { - float rgba_temp[NUM_CHANNELS][QUAD_SIZE]; + float rgba_temp[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; memcpy(rgba_temp, rgba, sizeof(rgba_temp)); do_swizzling(samp, rgba_temp, rgba); } diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index f0b867edc6e..7fdabd4fd99 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -45,17 +45,17 @@ typedef void (*wrap_linear_func)(const float s[4], float w[4]); typedef float (*compute_lambda_func)(const struct sp_sampler_variant *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE]); + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE]); typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - const float c0[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], + const float c0[TGSI_QUAD_SIZE], enum tgsi_sampler_control control, - float rgba[NUM_CHANNELS][QUAD_SIZE]); + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]); union sp_sampler_key { @@ -148,11 +148,11 @@ sp_sampler_variant(const struct tgsi_sampler *sampler) extern void sp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], + const float s[TGSI_QUAD_SIZE], + const float t[TGSI_QUAD_SIZE], + const float p[TGSI_QUAD_SIZE], float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); + float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]); #endif /* SP_TEX_SAMPLE_H */ |