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authorLuca Barbieri <[email protected]>2010-09-20 19:22:44 +0200
committerLuca Barbieri <[email protected]>2010-09-20 20:23:35 +0200
commit2e7d1c2c86014d8bdd615d587fb9e98bc8eda605 (patch)
treecf4819ebb52c1cba7ef309f81395e32a52b52893 /src/gallium/drivers/softpipe
parent6d0b695fa7fa521c5e815f185841732163dfbb3e (diff)
softpipe: make z/s test always pass if no zsbuf, instead of crashing
D3D10 specifies this.
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index 5590d408929..425fecd5da1 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -695,8 +695,9 @@ depth_test_quads_fallback(struct quad_stage *qs,
nr = alpha_test_quads(qs, quads, nr);
}
- if (qs->softpipe->depth_stencil->depth.enabled ||
- qs->softpipe->depth_stencil->stencil[0].enabled) {
+ if (qs->softpipe->framebuffer.zsbuf &&
+ (qs->softpipe->depth_stencil->depth.enabled ||
+ qs->softpipe->depth_stencil->stencil[0].enabled)) {
data.ps = qs->softpipe->framebuffer.zsbuf;
data.format = data.ps->format;
@@ -805,6 +806,9 @@ choose_depth_test(struct quad_stage *qs,
boolean occlusion = qs->softpipe->active_query_count;
+ if(!qs->softpipe->framebuffer.zsbuf)
+ depth = depthwrite = stencil = FALSE;
+
/* default */
qs->run = depth_test_quads_fallback;