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authorKeith Whitwell <[email protected]>2009-07-22 15:08:42 +0100
committerKeith Whitwell <[email protected]>2009-07-22 15:08:42 +0100
commitf911c3b9897b90132c8621a72bfeb824eb3b01e5 (patch)
tree61243e5d616101304ffa36ad982b7c6e6da2e7b6 /src/gallium/drivers/softpipe/sp_tile_cache.h
parent13e2d35764e0c8de3356ee663885568fc00424f0 (diff)
softpipe: shortcircuit repeated lookups of the same tile
The sp_tile_cache is often called repeatedly to look up the same tile. Add a cache (to the cache) of the single tile most recently retreived and make a quick inline check to see if this matches the subsequent request. Add a tile_address bitfield struct to make this check easier.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tile_cache.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.h88
1 files changed, 84 insertions, 4 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 0d165b4ad74..3017fcbebc9 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -44,11 +44,25 @@ struct softpipe_tile_cache;
#define TILE_SIZE 64
+/* If we need to support > 4096, just expand this to be a 64 bit
+ * union, or consider tiling in Z as well.
+ */
+union tile_address {
+ struct {
+ unsigned x:6; /* 4096 / TILE_SIZE */
+ unsigned y:6; /* 4096 / TILE_SIZE */
+ unsigned z:12; /* 4096 -- z not tiled */
+ unsigned face:3;
+ unsigned level:4;
+ unsigned invalid:1;
+ } bits;
+ unsigned value;
+};
+
struct softpipe_cached_tile
{
- int x, y; /**< pos of tile in window coords */
- int z, face, level; /**< Extra texture indexes */
+ union tile_address addr;
union {
float color[TILE_SIZE][TILE_SIZE][4];
uint color32[TILE_SIZE][TILE_SIZE];
@@ -59,6 +73,39 @@ struct softpipe_cached_tile
} data;
};
+#define NUM_ENTRIES 50
+
+
+/** XXX move these */
+#define MAX_WIDTH 2048
+#define MAX_HEIGHT 2048
+
+
+struct softpipe_tile_cache
+{
+ struct pipe_screen *screen;
+ struct pipe_surface *surface; /**< the surface we're caching */
+ struct pipe_transfer *transfer;
+ void *transfer_map;
+
+ struct pipe_texture *texture; /**< if caching a texture */
+ unsigned timestamp;
+
+ struct softpipe_cached_tile entries[NUM_ENTRIES];
+ uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
+ float clear_color[4]; /**< for color bufs */
+ uint clear_val; /**< for z+stencil, or packed color clear value */
+ boolean depth_stencil; /**< Is the surface a depth/stencil format? */
+
+ struct pipe_transfer *tex_trans;
+ void *tex_trans_map;
+ int tex_face, tex_level, tex_z;
+
+ struct softpipe_cached_tile tile; /**< scratch tile for clears */
+
+ struct softpipe_cached_tile *last_tile; /**< most recently retrieved tile */
+};
+
extern struct softpipe_tile_cache *
sp_create_tile_cache( struct pipe_screen *screen );
@@ -97,8 +144,41 @@ extern struct softpipe_cached_tile *
sp_get_cached_tile(struct softpipe_tile_cache *tc, int x, int y);
extern const struct softpipe_cached_tile *
-sp_get_cached_tile_tex(struct softpipe_tile_cache *tc, int x, int y, int z,
- int face, int level);
+sp_find_cached_tile_tex(struct softpipe_tile_cache *tc,
+ union tile_address addr );
+
+static INLINE const union tile_address
+tile_address( unsigned x,
+ unsigned y,
+ unsigned z,
+ unsigned face,
+ unsigned level )
+{
+ union tile_address addr;
+
+ addr.value = 0;
+ addr.bits.x = x / TILE_SIZE;
+ addr.bits.y = y / TILE_SIZE;
+ addr.bits.z = z;
+ addr.bits.face = face;
+ addr.bits.level = level;
+
+ return addr;
+}
+
+/* Quickly retrieve tile if it matches last lookup.
+ */
+static INLINE const struct softpipe_cached_tile *
+sp_get_cached_tile_tex(struct softpipe_tile_cache *tc,
+ union tile_address addr )
+{
+ if (tc->last_tile->addr.value == addr.value)
+ return tc->last_tile;
+
+ return sp_find_cached_tile_tex( tc, addr );
+}
+
+
#endif /* SP_TILE_CACHE_H */