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authorKeith Whitwell <[email protected]>2009-07-16 14:14:32 +0100
committerKeith Whitwell <[email protected]>2009-07-22 12:47:59 +0100
commitaa5db684382bd8662a83ca09ed000e4a5a1013f9 (patch)
treed4ef507f02a680abbafd71ce02fd2924dc7664ea /src/gallium/drivers/softpipe/sp_tile_cache.h
parentede9f3b52ecb27ada81fee06a943bb595c60eaee (diff)
softpipe: remove backwards dependency from tilecache to softpipe
The tile cache is a utility, it shouldn't know anything about the entity which is making use of it (ie softpipe). Remove softpipe parameter to all the tilecache function calls, and also remove the need to keep a softpipe pointer in the sampler structs.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tile_cache.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.h12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 8f247d0e580..639cde67059 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -80,25 +80,21 @@ extern void
sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc);
extern void
-sp_tile_cache_set_texture(struct pipe_context *pipe,
- struct softpipe_tile_cache *tc,
+sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
struct pipe_texture *texture);
extern void
-sp_flush_tile_cache(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc);
+sp_flush_tile_cache(struct softpipe_tile_cache *tc);
extern void
sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float *rgba,
uint clearValue);
extern struct softpipe_cached_tile *
-sp_get_cached_tile(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc, int x, int y);
+sp_get_cached_tile(struct softpipe_tile_cache *tc, int x, int y);
extern const struct softpipe_cached_tile *
-sp_get_cached_tile_tex(struct softpipe_context *softpipe,
- struct softpipe_tile_cache *tc, int x, int y, int z,
+sp_get_cached_tile_tex(struct softpipe_tile_cache *tc, int x, int y, int z,
int face, int level);