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authorAlan Coopersmith <[email protected]>2010-01-22 10:38:06 -0700
committerBrian Paul <[email protected]>2010-01-22 10:38:06 -0700
commit2b20b604277e3cdf7afb2431b50dbb05da12ff1c (patch)
treebbb22896c46b3ebee0c0e32f976d32a46c811d64 /src/gallium/drivers/softpipe/sp_texture.c
parente4f168a6f4911a096be97d2e83ef8ad9c5862ec0 (diff)
mesa: Add "shader/" path to #include statements in shader parser/lexer sources
Signed-off-by: Alan Coopersmith <[email protected]> Note sure why the compiler's -I paths aren't doing the job, but this is OK. Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
0 files changed, 0 insertions, 0 deletions