diff options
author | Marek Olšák <[email protected]> | 2016-07-16 21:19:48 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-07-23 13:33:42 +0200 |
commit | 1ffe77e7bb2486ea74cda077ed2a9622b758395c (patch) | |
tree | 4a04818614fc8c4e086e9dcd32dbadecbac4b6fb /src/gallium/drivers/softpipe/sp_texture.c | |
parent | 0ba7288376dc66f932336862c8a6abb629b47686 (diff) |
gallium: split transfer_inline_write into buffer and texture callbacks
to reduce the call indirections with u_resource_vtbl.
The worst call tree you could get was:
- u_transfer_inline_write_vtbl
- u_default_transfer_inline_write
- u_transfer_map_vtbl
- driver_transfer_map
- u_transfer_unmap_vtbl
- driver_transfer_unmap
That's 6 indirect calls. Some drivers only had 5. The goal is to have
1 indirect call for drivers that care. The resource type can be determined
statically at most call sites.
The new interface is:
pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data)
pipe_context::texture_subdata(ctx, resource, level, usage, box, data,
stride, layer_stride)
v2: fix whitespace, correct ilo's behavior
Reviewed-by: Nicolai Hähnle <[email protected]>
Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_texture.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 64666fee03f..9c64397d0b9 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -514,7 +514,8 @@ softpipe_init_texture_funcs(struct pipe_context *pipe) pipe->transfer_unmap = softpipe_transfer_unmap; pipe->transfer_flush_region = u_default_transfer_flush_region; - pipe->transfer_inline_write = u_default_transfer_inline_write; + pipe->buffer_subdata = u_default_buffer_subdata; + pipe->texture_subdata = u_default_texture_subdata; pipe->create_surface = softpipe_create_surface; pipe->surface_destroy = softpipe_surface_destroy; |