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authorRoland Scheidegger <[email protected]>2014-08-28 05:13:35 +0200
committerRoland Scheidegger <[email protected]>2014-08-30 01:34:16 +0200
commit3d29e75a5f59639c3b9dfed26cd41ab13c0d60fc (patch)
treedc790305a13bb0f46f3dc464db8ab2c42d40e9fc /src/gallium/drivers/softpipe/sp_texture.c
parent62fd87198432f3eac7b36fee4dfa2568cc1a5aad (diff)
softpipe: handle vertex texture sampling when using llvm for draw
Pretty trivial, just fill in the offsets and such. The implementation is near 100% copy and paste from llvmpipe. Should be useful for debugging. No piglit change when not using SOFTPIPE_USE_LLVM=1. Now that it can do the same tests with and without using llvm for vs/gs, with llvm more pass, the only things failing only with llvm seems to be edgeflags tests and vs/gs-pow-float-float (and for the latter I'm not convinced the zero tolerance it requires is somehow mandated by glsl). Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c34
1 files changed, 14 insertions, 20 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 6538e46db09..c2df71e41a5 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -63,7 +63,9 @@ softpipe_resource_layout(struct pipe_screen *screen,
uint64_t buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
- unsigned slices;
+ unsigned slices, nblocksy;
+
+ nblocksy = util_format_get_nblocksy(pt->format, height);
if (pt->target == PIPE_TEXTURE_CUBE)
slices = 6;
@@ -76,8 +78,15 @@ softpipe_resource_layout(struct pipe_screen *screen,
spr->level_offset[level] = buffer_size;
- buffer_size += (uint64_t) util_format_get_nblocksy(pt->format, height) *
- slices * spr->stride[level];
+ /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
+ if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
+ /* image too large */
+ return FALSE;
+ }
+
+ spr->img_stride[level] = spr->stride[level] * nblocksy;
+
+ buffer_size += (uint64_t) spr->img_stride[level] * slices;
width = u_minify(width, 1);
height = u_minify(height, 1);
@@ -253,22 +262,9 @@ static unsigned
sp_get_tex_image_offset(const struct softpipe_resource *spr,
unsigned level, unsigned layer)
{
- const unsigned hgt = u_minify(spr->base.height0, level);
- const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
unsigned offset = spr->level_offset[level];
- if (spr->base.target == PIPE_TEXTURE_CUBE ||
- spr->base.target == PIPE_TEXTURE_CUBE_ARRAY ||
- spr->base.target == PIPE_TEXTURE_3D ||
- spr->base.target == PIPE_TEXTURE_2D_ARRAY) {
- offset += layer * nblocksy * spr->stride[level];
- }
- else if (spr->base.target == PIPE_TEXTURE_1D_ARRAY) {
- offset += layer * spr->stride[level];
- }
- else {
- assert(layer == 0);
- }
+ offset += layer * spr->img_stride[level];
return offset;
}
@@ -354,8 +350,6 @@ softpipe_transfer_map(struct pipe_context *pipe,
struct softpipe_transfer *spt;
struct pipe_transfer *pt;
enum pipe_format format = resource->format;
- const unsigned hgt = u_minify(spr->base.height0, level);
- const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
uint8_t *map;
assert(resource);
@@ -414,7 +408,7 @@ softpipe_transfer_map(struct pipe_context *pipe,
pt->usage = usage;
pt->box = *box;
pt->stride = spr->stride[level];
- pt->layer_stride = pt->stride * nblocksy;
+ pt->layer_stride = spr->img_stride[level];
spt->offset = sp_get_tex_image_offset(spr, level, box->z);