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authorRoland Scheidegger <[email protected]>2013-03-08 22:29:34 +0100
committerRoland Scheidegger <[email protected]>2013-03-11 17:07:51 +0100
commitef17cc9cb697a7146cf2a3dba2eb0f6a968918cc (patch)
treef409b9ec2c9fd536fc42f063590f4a6704033378 /src/gallium/drivers/softpipe/sp_state.h
parentf33c744fb9b4bb711335412018ecc108a4b38355 (diff)
softpipe: don't use samplers with prebaked sampler and sampler_view state
This is needed for handling the dx10-style sample opcodes. This also simplifies the logic by getting rid of sampler variants completely (sampler_views though OTOH have sort of variants because some of their state is different depending on the shader stage they are bound to). No significant performance difference (openarena run: 840 frames in 459.8 seconds vs. 840 frames in 460.5 seconds). v2: fix reference counting bug spotted by Jose. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_state.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index e2c49d27bd5..bf8370ecfbe 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -156,6 +156,14 @@ void
softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim);
void
+softpipe_set_sampler_views(struct pipe_context *pipe,
+ unsigned shader,
+ unsigned start,
+ unsigned num,
+ struct pipe_sampler_view **views);
+
+
+void
softpipe_draw_vbo(struct pipe_context *pipe,
const struct pipe_draw_info *info);