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authorRoland Scheidegger <[email protected]>2015-12-19 03:37:17 +0100
committerRoland Scheidegger <[email protected]>2016-01-07 01:57:21 +0100
commit892e2d1395375c6f904af5250371c8d2784c8762 (patch)
tree62d8b8387356d868942271cc7edf2993c86a58f4 /src/gallium/drivers/softpipe/sp_setup.c
parentb64d008052a0111e3170169c4bed08693d94b220 (diff)
softpipe: don't abuse the draw vertex_info struct for something different
softpipe would calculate two "vertex layouts". The second one was however just used for internal purposes, draw would know nothing about it even though it looked exactly the same as the other one we tell draw about. So, store that information separately as this was just confusing. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_setup.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c27
1 files changed, 17 insertions, 10 deletions
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index ac2d97825ce..28f163b4d8f 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -599,10 +599,12 @@ setup_tri_coefficients(struct setup_context *setup)
{
struct softpipe_context *softpipe = setup->softpipe;
const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info;
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
+ const struct sp_setup_info *sinfo = &softpipe->setup_info;
uint fragSlot;
float v[3];
+ assert(sinfo->valid);
+
/* z and w are done by linear interpolation:
*/
v[0] = setup->vmin[0][2];
@@ -618,13 +620,14 @@ setup_tri_coefficients(struct setup_context *setup)
/* setup interpolation for all the remaining attributes:
*/
for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
+ const uint vertSlot = sinfo->attrib[fragSlot].src_index;
uint j;
- switch (vinfo->attrib[fragSlot].interp_mode) {
+ switch (sinfo->attrib[fragSlot].interp) {
case INTERP_CONSTANT:
- for (j = 0; j < TGSI_NUM_CHANNELS; j++)
+ for (j = 0; j < TGSI_NUM_CHANNELS; j++) {
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ }
break;
case INTERP_LINEAR:
for (j = 0; j < TGSI_NUM_CHANNELS; j++) {
@@ -966,11 +969,13 @@ setup_line_coefficients(struct setup_context *setup,
{
struct softpipe_context *softpipe = setup->softpipe;
const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info;
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
+ const struct sp_setup_info *sinfo = &softpipe->setup_info;
uint fragSlot;
float area;
float v[2];
+ assert(sinfo->valid);
+
/* use setup->vmin, vmax to point to vertices */
if (softpipe->rasterizer->flatshade_first)
setup->vprovoke = v0;
@@ -1001,10 +1006,10 @@ setup_line_coefficients(struct setup_context *setup,
/* setup interpolation for all the remaining attributes:
*/
for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
+ const uint vertSlot = sinfo->attrib[fragSlot].src_index;
uint j;
- switch (vinfo->attrib[fragSlot].interp_mode) {
+ switch (sinfo->attrib[fragSlot].interp) {
case INTERP_CONSTANT:
for (j = 0; j < TGSI_NUM_CHANNELS; j++)
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
@@ -1236,7 +1241,7 @@ sp_setup_point(struct setup_context *setup,
const boolean round = (boolean) setup->softpipe->rasterizer->point_smooth;
const float x = v0[0][0]; /* Note: data[0] is always position */
const float y = v0[0][1];
- const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
+ const struct sp_setup_info *sinfo = &softpipe->setup_info;
uint fragSlot;
uint layer = 0;
unsigned viewport_index = 0;
@@ -1245,6 +1250,8 @@ sp_setup_point(struct setup_context *setup,
print_vertex(setup, v0);
#endif
+ assert(sinfo->valid);
+
if (setup->softpipe->no_rast || setup->softpipe->rasterizer->rasterizer_discard)
return;
@@ -1285,10 +1292,10 @@ sp_setup_point(struct setup_context *setup,
const_coeff(setup, &setup->posCoef, 0, 3);
for (fragSlot = 0; fragSlot < fsInfo->num_inputs; fragSlot++) {
- const uint vertSlot = vinfo->attrib[fragSlot].src_index;
+ const uint vertSlot = sinfo->attrib[fragSlot].src_index;
uint j;
- switch (vinfo->attrib[fragSlot].interp_mode) {
+ switch (sinfo->attrib[fragSlot].interp) {
case INTERP_CONSTANT:
/* fall-through */
case INTERP_LINEAR: