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authorBrian Paul <[email protected]>2009-06-03 19:53:53 -0600
committerBrian Paul <[email protected]>2009-06-03 19:53:53 -0600
commit091fcf3a27b2588640e543342e681cad85fec615 (patch)
treedd0d6b0ddc660fa47bd0fcb0ad2c18484a939574 /src/gallium/drivers/softpipe/sp_context.h
parentab6508e3993afa35de1472fe8a847427c1749efe (diff)
Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"
This reverts commit 5d75124db480b37977c353511b4e228905b7cc95.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 2f90d538a59..b89a7292e5b 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -107,7 +107,6 @@ struct softpipe_context {
/** Which vertex shader output slot contains point size */
int psize_slot;
- unsigned api_prim; /**< current prim type being drawn: PIPE_PRIM_x */
unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */
/** Derived from scissor and surface bounds: */