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authorBrian <[email protected]>2008-02-21 16:56:32 -0700
committerBrian <[email protected]>2008-02-21 16:56:32 -0700
commit446bfc32a83008e0865ec869bc80b920c907f10f (patch)
tree8d19dd335aa2bdbc5dcd51dd91d6f143bad8a662 /src/gallium/drivers/softpipe/sp_context.h
parenteb4dc2dd5ed62e6ccb55ccc2bc13f6a2f3fc1f76 (diff)
gallium: new draw stage for polygon stipple.
For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index a50cee76486..feeafc70846 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -39,6 +39,13 @@
#include "sp_quad.h"
+/**
+ * This is a temporary variable for testing draw-stage polygon stipple.
+ * If zero, do stipple in sp_quad_stipple.c
+ */
+#define USE_DRAW_STAGE_PSTIPPLE 1
+
+
struct softpipe_winsys;
struct softpipe_vbuf_render;
struct draw_context;